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136 lines
4.6 KiB
C#
136 lines
4.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Screens.Select.Details;
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namespace osu.Game.Overlays.BeatmapSet
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{
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public class SuccessRate : Container
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{
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protected readonly FailRetryGraph Graph;
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private readonly FillFlowContainer header;
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private readonly SuccessRatePercentage successPercent;
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private readonly Bar successRate;
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private readonly Container percentContainer;
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private APIBeatmap beatmap;
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public APIBeatmap Beatmap
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{
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get => beatmap;
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set
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{
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if (value == beatmap) return;
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beatmap = value;
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updateDisplay();
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}
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}
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private void updateDisplay()
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{
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int passCount = beatmap?.PassCount ?? 0;
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int playCount = beatmap?.PlayCount ?? 0;
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float rate = playCount != 0 ? (float)passCount / playCount : 0;
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successPercent.Text = rate.ToLocalisableString(@"0.#%");
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successPercent.TooltipText = $"{passCount} / {playCount}";
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successRate.Length = rate;
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percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic);
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Graph.FailTimes = beatmap?.FailTimes;
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}
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public SuccessRate()
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{
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Children = new Drawable[]
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{
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header = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = BeatmapsetsStrings.ShowInfoSuccessRate,
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Font = OsuFont.GetFont(size: 12)
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},
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successRate = new Bar
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{
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RelativeSizeAxes = Axes.X,
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Height = 5,
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Margin = new MarginPadding { Top = 5 },
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},
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percentContainer = new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0f,
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Child = successPercent = new SuccessRatePercentage
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopCentre,
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Font = OsuFont.GetFont(size: 12),
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},
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = BeatmapsetsStrings.ShowInfoPointsOfFailure,
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Font = OsuFont.GetFont(size: 12),
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Margin = new MarginPadding { Vertical = 20 },
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},
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},
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},
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Graph = new FailRetryGraph
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, OverlayColourProvider colourProvider)
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{
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successRate.AccentColour = colours.Green;
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successRate.BackgroundColour = colourProvider.Background6;
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updateDisplay();
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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Graph.Padding = new MarginPadding { Top = header.DrawHeight };
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}
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private class SuccessRatePercentage : OsuSpriteText, IHasTooltip
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{
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public LocalisableString TooltipText { get; set; }
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}
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}
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}
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