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osu-lazer/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/PippidonPlayfield.cs
2021-04-05 11:41:40 +09:00

25 lines
656 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Pippidon.UI
{
[Cached]
public class PippidonPlayfield : Playfield
{
protected override GameplayCursorContainer CreateCursor() => new PippidonCursorContainer();
[BackgroundDependencyLoader]
private void load()
{
AddRangeInternal(new Drawable[]
{
HitObjectContainer,
});
}
}
}