mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 16:57:25 +08:00
51 lines
1.5 KiB
C#
51 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Game.Skinning;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|
{
|
|
public class ApproachCircle : Container
|
|
{
|
|
public override bool RemoveWhenNotAlive => false;
|
|
|
|
public ApproachCircle()
|
|
{
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
|
|
RelativeSizeAxes = Axes.Both;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(TextureStore textures)
|
|
{
|
|
Child = new SkinnableApproachCircle();
|
|
}
|
|
|
|
private class SkinnableApproachCircle : SkinnableSprite
|
|
{
|
|
public SkinnableApproachCircle()
|
|
: base("Gameplay/osu/approachcircle")
|
|
{
|
|
}
|
|
|
|
protected override Drawable CreateDefault(ISkinComponent component)
|
|
{
|
|
var drawable = base.CreateDefault(component);
|
|
|
|
// account for the sprite being used for the default approach circle being taken from stable,
|
|
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
|
|
drawable.Scale = new Vector2(128 / 118f);
|
|
|
|
return drawable;
|
|
}
|
|
}
|
|
}
|
|
}
|