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osu-lazer/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs
2023-11-12 11:13:38 -08:00

172 lines
6.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking.Statistics;
using osuTK;
namespace osu.Game.Tests.Visual.Ranking
{
public partial class TestSceneHitEventTimingDistributionGraph : OsuTestScene
{
private HitEventTimingDistributionGraph graph = null!;
private readonly BindableFloat width = new BindableFloat(600);
private readonly BindableFloat height = new BindableFloat(130);
private static readonly HitObject placeholder_object = new HitCircle();
public TestSceneHitEventTimingDistributionGraph()
{
width.BindValueChanged(e => graph.Width = e.NewValue);
height.BindValueChanged(e => graph.Height = e.NewValue);
}
[Test]
public void TestManyDistributedEvents()
{
createTest(CreateDistributedHitEvents());
AddStep("add adjustment", () => graph.UpdateOffset(10));
AddSliderStep("width", 0.0f, 1000.0f, width.Value, width.Set);
AddSliderStep("height", 0.0f, 1000.0f, height.Value, height.Set);
}
[Test]
public void TestManyDistributedEventsOffset()
{
createTest(CreateDistributedHitEvents(-3.5));
}
[Test]
public void TestAroundCentre()
{
createTest(Enumerable.Range(-150, 300).Select(i => new HitEvent(i / 50f, 1.0, HitResult.Perfect, placeholder_object, placeholder_object, null)).ToList());
}
[Test]
public void TestSparse()
{
createTest(new List<HitEvent>
{
new HitEvent(-7, 1.0, HitResult.Perfect, placeholder_object, placeholder_object, null),
new HitEvent(-6, 1.0, HitResult.Perfect, placeholder_object, placeholder_object, null),
new HitEvent(-5, 1.0, HitResult.Perfect, placeholder_object, placeholder_object, null),
new HitEvent(5, 1.0, HitResult.Perfect, placeholder_object, placeholder_object, null),
new HitEvent(6, 1.0, HitResult.Perfect, placeholder_object, placeholder_object, null),
new HitEvent(7, 1.0, HitResult.Perfect, placeholder_object, placeholder_object, null),
});
}
[Test]
public void TestVariousTypesOfHitResult()
{
createTest(CreateDistributedHitEvents(0, 50).Select(h =>
{
double offset = Math.Abs(h.TimeOffset);
HitResult result = offset > 36 ? HitResult.Miss
: offset > 32 ? HitResult.Meh
: offset > 24 ? HitResult.Ok
: offset > 16 ? HitResult.Good
: offset > 8 ? HitResult.Great
: HitResult.Perfect;
return new HitEvent(h.TimeOffset, 1.0, result, placeholder_object, placeholder_object, null);
}).ToList());
}
[Test]
public void TestMultipleWindowsOfHitResult()
{
var wide = CreateDistributedHitEvents(0, 50).Select(h =>
{
double offset = Math.Abs(h.TimeOffset);
HitResult result = offset > 36 ? HitResult.Miss
: offset > 32 ? HitResult.Meh
: offset > 24 ? HitResult.Ok
: offset > 16 ? HitResult.Good
: offset > 8 ? HitResult.Great
: HitResult.Perfect;
return new HitEvent(h.TimeOffset, 1.0, result, placeholder_object, placeholder_object, null);
});
var narrow = CreateDistributedHitEvents(0, 50).Select(h =>
{
double offset = Math.Abs(h.TimeOffset);
HitResult result = offset > 25 ? HitResult.Miss
: offset > 20 ? HitResult.Meh
: offset > 15 ? HitResult.Ok
: offset > 10 ? HitResult.Good
: offset > 5 ? HitResult.Great
: HitResult.Perfect;
return new HitEvent(h.TimeOffset, 1.0, result, placeholder_object, placeholder_object, null);
});
createTest(wide.Concat(narrow).ToList());
}
[Test]
public void TestZeroTimeOffset()
{
createTest(Enumerable.Range(0, 100).Select(_ => new HitEvent(0, 1.0, HitResult.Perfect, placeholder_object, placeholder_object, null)).ToList());
}
[Test]
public void TestNoEvents()
{
createTest(new List<HitEvent>());
}
[Test]
public void TestMissesDontShow()
{
createTest(Enumerable.Range(0, 100).Select(i =>
{
if (i % 2 == 0)
return new HitEvent(0, 1.0, HitResult.Perfect, placeholder_object, placeholder_object, null);
return new HitEvent(30, 1.0, HitResult.Miss, placeholder_object, placeholder_object, null);
}).ToList());
}
private void createTest(List<HitEvent> events) => AddStep("create test", () =>
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex("#333")
},
graph = new HitEventTimingDistributionGraph(events)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(width.Value, height.Value)
}
};
});
public static List<HitEvent> CreateDistributedHitEvents(double centre = 0, double range = 25)
{
var hitEvents = new List<HitEvent>();
for (int i = 0; i < range * 2; i++)
{
int count = (int)(Math.Pow(range - Math.Abs(i - range), 2)) / 10;
for (int j = 0; j < count; j++)
hitEvents.Add(new HitEvent(centre + i - range, 1.0, HitResult.Perfect, placeholder_object, placeholder_object, null));
}
return hitEvents;
}
}
}