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mirror of https://github.com/ppy/osu.git synced 2024-12-15 09:02:55 +08:00
osu-lazer/osu.Game/Screens/Play
2022-08-15 15:05:35 +09:00
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Break Automated #nullable processing 2022-06-17 16:37:17 +09:00
HUD Fix div-by-zero in SongProgress when no object duration could be calculated 2022-08-15 15:05:35 +09:00
PlayerSettings Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapMetadataDisplay.cs Fix player loader not accepting star difficulty updates after display 2022-07-02 09:17:38 +03:00
BreakOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BreakTracker.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ComboEffects.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DimmableStoryboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EpilepsyWarning.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
FailAnimation.cs Update parameter discards 2022-06-24 21:26:19 +09:00
FailOverlay.cs Update save score button to check availability after import 2022-07-15 23:39:52 +03:00
GameplayClock.cs Expose StartTime from gameplay clock 2022-07-29 16:18:05 +03:00
GameplayClockContainer.cs Remove caching of GameplayClockContainer in favour of GameplayClock 2022-07-29 16:45:29 +03:00
GameplayMenuOverlay.cs Update parameter discards 2022-06-24 21:26:19 +09:00
GameplayState.cs Fix TestSceneReplayRecorder not using score provided by gameplay state 2022-07-25 05:21:27 +03:00
HotkeyExitOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HotkeyRetryOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HUDOverlay.cs Update parameter discards 2022-06-24 21:26:19 +09:00
ILocalUserPlayInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounterAction.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounterDisplay.cs Update parameter discards 2022-06-24 21:26:19 +09:00
KeyCounterKeyboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounterMouse.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounterState.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MasterGameplayClockContainer.cs Improve IBeatSyncProvider interface and reduce beatmap track dependence 2022-08-02 17:59:18 +09:00
PauseOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Player.cs Handle cancellation at more points during Player initialisation 2022-08-09 23:25:19 +09:00
PlayerConfiguration.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PlayerLoader.cs Add battery info for desktop platforms 2022-07-30 14:26:19 +02:00
ReplayPlayer.cs Allow failed scores to fail in replay playback 2022-07-15 20:45:48 +09:00
ReplayPlayerLoader.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ResumeOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
RoomSubmittingPlayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SaveFailedScoreButton.cs Update save score button to check availability after import 2022-07-15 23:39:52 +03:00
ScreenSuspensionHandler.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenWithBeatmapBackground.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SkipOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SoloPlayer.cs Send beatmap has to server on solo score request 2022-07-02 12:16:17 +09:00
SoloSpectator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SoloSpectatorPlayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SpectatorPlayer.cs Use WaitingOnFrames instead 2022-06-21 12:23:43 +09:00
SpectatorPlayerLoader.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SpectatorResultsScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SquareGraph.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SubmittingPlayer.cs Move spectator begin/end playing to SubmittingPlayer 2022-07-28 20:44:04 +09:00