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b29e535ca5
At this point its primary usage is the daily challenge event feed, but the leaderboard will be using this too shortly. Because the playlists results screen that exists in `master` is hard-coupled to showing the *local user's* best result on a given playlist by way of hard-coupling itself to the relevant API request, allowing show of *arbitrary* score by ID requires a whole bunch of subclassery as things stand. Oh well. Class naming is... best effort, due to the above.
18 lines
565 B
C#
18 lines
565 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Online.Rooms;
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using osu.Game.Scoring;
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using osu.Game.Screens.OnlinePlay.Playlists;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer
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{
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public partial class MultiplayerResultsScreen : PlaylistItemUserResultsScreen
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{
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public MultiplayerResultsScreen(ScoreInfo score, long roomId, PlaylistItem playlistItem)
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: base(score, roomId, playlistItem)
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{
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}
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}
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}
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