mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 05:02:56 +08:00
37 lines
1.0 KiB
C#
37 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Screens.Play;
|
|
using osu.Game.Screens.Play.HUD;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Skinning
|
|
{
|
|
public class LegacyAccuracyCounter : GameplayAccuracyCounter, ISkinnableComponent
|
|
{
|
|
[Resolved]
|
|
private ISkinSource skin { get; set; }
|
|
|
|
public LegacyAccuracyCounter()
|
|
{
|
|
Anchor = Anchor.TopRight;
|
|
Origin = Anchor.TopRight;
|
|
|
|
Scale = new Vector2(0.6f);
|
|
Margin = new MarginPadding(10);
|
|
}
|
|
|
|
[Resolved(canBeNull: true)]
|
|
private HUDOverlay hud { get; set; }
|
|
|
|
protected sealed override OsuSpriteText CreateSpriteText() => new LegacySpriteText(LegacyFont.Score)
|
|
{
|
|
Anchor = Anchor.TopRight,
|
|
Origin = Anchor.TopRight,
|
|
};
|
|
}
|
|
}
|