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osu-lazer/osu.Game/Overlays/Options/Online/NotificationsOptions.cs
2016-12-06 19:07:15 +09:00

54 lines
2.1 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Online
{
public class NotificationsOptions : OptionsSubsection
{
protected override string Header => "Notifications";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new CheckBoxOption
{
LabelText = "Enable chat ticker",
Bindable = config.GetBindable<bool>(OsuConfig.Ticker)
},
new CheckBoxOption
{
LabelText = "Show a notification popup when someone says your name",
Bindable = config.GetBindable<bool>(OsuConfig.ChatHighlightName)
},
new CheckBoxOption
{
LabelText = "Show chat message notifications",
Bindable = config.GetBindable<bool>(OsuConfig.ChatMessageNotification)
},
new CheckBoxOption
{
LabelText = "Play a sound when someone says your name",
Bindable = config.GetBindable<bool>(OsuConfig.ChatAudibleHighlight)
},
new CheckBoxOption
{
LabelText = "Show notification popups instantly during gameplay",
Bindable = config.GetBindable<bool>(OsuConfig.PopupDuringGameplay)
},
new CheckBoxOption
{
LabelText = "Show notification popups when friends change status",
Bindable = config.GetBindable<bool>(OsuConfig.NotifyFriends)
},
};
}
}
}