This website requires JavaScript.
Explore
Help
Sign In
h1or4dme8
/
osu-lazer
Watch
1
Star
0
Fork
0
You've already forked osu-lazer
mirror of
https://github.com/ppy/osu.git
synced
2025-03-06 10:37:46 +08:00
Code
Issues
Releases
Wiki
Activity
osu-lazer
/
osu.Game.Rulesets.Taiko
/
Difficulty
History
Berkan Diler
6adf0ac01e
Use new LINQ Order() instead of OrderBy() when possible
2024-02-08 18:01:00 +01:00
..
Evaluators
Remove unnecessary null-forgiving
2022-10-28 13:07:44 +09:00
Preprocessing
Minor refactoring to reduce amount of looping
2022-10-09 07:09:05 +08:00
Skills
Use new LINQ Order() instead of OrderBy() when possible
2024-02-08 18:01:00 +01:00
TaikoDifficultyAttributes.cs
Write max combo attribute from base class
2023-06-02 21:53:25 +09:00
TaikoDifficultyCalculator.cs
Bump databased star rating versions
2024-02-06 22:58:11 +09:00
TaikoLegacyScoreSimulator.cs
Fix incorrect score conversion on selected beatmaps due to incorrect
difficultyPeppyStars
rounding
2024-01-10 19:30:18 +01:00
TaikoPerformanceAttributes.cs
Automated pass
2023-06-24 01:00:03 +09:00
TaikoPerformanceCalculator.cs
Make
ScoreInfo.BeatmapInfo
nullable
2023-07-04 14:50:34 +09:00