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osu-lazer/osu.Game/Online/API/Requests/Responses/APIUpdateStream.cs
2020-12-25 21:06:03 +01:00

44 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Framework.Graphics.Colour;
using osuTK.Graphics;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIUpdateStream : IEquatable<APIUpdateStream>
{
[JsonProperty("id")]
public long Id { get; set; }
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("is_featured")]
public bool IsFeatured { get; set; }
[JsonProperty("display_name")]
public string DisplayName { get; set; }
[JsonProperty("latest_build")]
public APIChangelogBuild LatestBuild { get; set; }
public bool Equals(APIUpdateStream other) => Id == other?.Id;
internal static readonly Dictionary<string, Color4> KNOWN_STREAMS = new Dictionary<string, Color4>
{
["stable40"] = new Color4(102, 204, 255, 255),
["stable"] = new Color4(34, 153, 187, 255),
["beta40"] = new Color4(255, 221, 85, 255),
["cuttingedge"] = new Color4(238, 170, 0, 255),
[OsuGameBase.CLIENT_STREAM_NAME] = new Color4(237, 18, 33, 255),
["web"] = new Color4(136, 102, 238, 255)
};
public ColourInfo Colour => KNOWN_STREAMS.TryGetValue(Name, out var colour) ? colour : new Color4(0, 0, 0, 255);
}
}