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70 lines
2.0 KiB
C#
70 lines
2.0 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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namespace osu.Game.Rulesets.UI
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{
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public class StandardHealthDisplay : HealthDisplay, IHasAccentColour
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{
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private readonly Container fill;
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public Color4 AccentColour
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{
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get { return fill.Colour; }
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set { fill.Colour = value; }
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}
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private Color4 glowColour;
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public Color4 GlowColour
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{
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get { return glowColour; }
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set
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{
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if (glowColour == value)
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return;
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glowColour = value;
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fill.EdgeEffect = new EdgeEffect
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{
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Colour = glowColour,
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Radius = 8,
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Type = EdgeEffectType.Glow
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};
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}
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}
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public StandardHealthDisplay()
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{
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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fill = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Scale = new Vector2(0, 1),
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Masking = true,
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Children = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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}
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}
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},
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};
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}
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protected override void SetHealth(float value) => fill.ScaleTo(new Vector2(value, 1), 200, EasingTypes.OutQuint);
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}
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}
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