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65 lines
1.7 KiB
C#
65 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Screens;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay.Components;
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using osu.Game.Screens.Select;
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namespace osu.Game.Screens.OnlinePlay.Playlists
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{
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public class PlaylistsSongSelect : OnlinePlaySongSelect
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{
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public PlaylistsSongSelect(Room room)
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: base(room)
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{
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}
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protected override BeatmapDetailArea CreateBeatmapDetailArea() => new MatchBeatmapDetailArea
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{
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CreateNewItem = createNewItem
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};
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protected override void SelectItem(PlaylistItem item)
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{
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switch (Playlist.Count)
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{
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case 0:
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createNewItem();
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break;
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case 1:
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populateItemFromCurrent(Playlist.Single());
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break;
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}
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this.Exit();
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}
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private void createNewItem()
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{
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PlaylistItem item = new PlaylistItem
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{
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ID = Playlist.Count == 0 ? 0 : Playlist.Max(p => p.ID) + 1
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};
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populateItemFromCurrent(item);
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Playlist.Add(item);
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}
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private void populateItemFromCurrent(PlaylistItem item)
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{
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item.Beatmap.Value = Beatmap.Value.BeatmapInfo;
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item.Ruleset.Value = Ruleset.Value;
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item.RequiredMods.Clear();
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item.RequiredMods.AddRange(Mods.Value.Select(m => m.DeepClone()));
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item.AllowedMods.Clear();
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item.AllowedMods.AddRange(FreeMods.Value.Select(m => m.DeepClone()));
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}
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}
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}
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