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348 lines
12 KiB
C#
348 lines
12 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Tests.Beatmaps;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Osu.Tests.Editor
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{
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[TestFixture]
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public partial class TestSceneOsuReverseSelection : TestSceneOsuEditor
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{
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
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[Test]
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public void TestReverseSelectionTwoCircles()
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{
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Vector2 circle1OldPosition = default;
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Vector2 circle2OldPosition = default;
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AddStep("Add circles", () =>
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{
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var circle1 = new HitCircle
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{
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StartTime = 0,
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Position = circle1OldPosition = new Vector2(208, 240)
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};
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var circle2 = new HitCircle
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{
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StartTime = 200,
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Position = circle2OldPosition = new Vector2(256, 144)
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};
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EditorBeatmap.AddRange([circle1, circle2]);
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});
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AddStep("Select circles", () =>
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{
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EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
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});
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AddStep("Reverse selection", () =>
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{
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InputManager.PressKey(Key.LControl);
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InputManager.Key(Key.G);
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InputManager.ReleaseKey(Key.LControl);
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});
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AddAssert("circle1 is at circle2 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
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() => Is.EqualTo(circle2OldPosition)
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);
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AddAssert("circle2 is at circle1 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position,
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() => Is.EqualTo(circle1OldPosition)
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);
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AddAssert("circle2 is not a new combo",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).NewCombo,
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() => Is.EqualTo(false)
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);
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}
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[Test]
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public void TestReverseSelectionThreeCircles()
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{
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Vector2 circle1OldPosition = default;
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Vector2 circle2OldPosition = default;
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Vector2 circle3OldPosition = default;
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AddStep("Add circles", () =>
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{
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var circle1 = new HitCircle
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{
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StartTime = 0,
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Position = circle1OldPosition = new Vector2(208, 240)
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};
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var circle2 = new HitCircle
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{
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StartTime = 200,
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Position = circle2OldPosition = new Vector2(256, 144)
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};
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var circle3 = new HitCircle
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{
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StartTime = 400,
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Position = circle3OldPosition = new Vector2(304, 240)
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};
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EditorBeatmap.AddRange([circle1, circle2, circle3]);
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});
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AddStep("Select circles", () =>
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{
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EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
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});
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AddStep("Reverse selection", () =>
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{
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InputManager.PressKey(Key.LControl);
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InputManager.Key(Key.G);
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InputManager.ReleaseKey(Key.LControl);
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});
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AddAssert("circle1 is at circle3 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
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() => Is.EqualTo(circle3OldPosition)
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);
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AddAssert("circle3 is at circle1 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(2).Position,
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() => Is.EqualTo(circle1OldPosition)
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);
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AddAssert("circle3 is not a new combo",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(2).NewCombo,
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() => Is.EqualTo(false)
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);
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}
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[Test]
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public void TestReverseSelectionCircleAndSlider()
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{
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Vector2 circleOldPosition = default;
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Vector2 sliderHeadOldPosition = default;
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Vector2 sliderTailOldPosition = default;
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AddStep("Add objects", () =>
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{
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var circle = new HitCircle
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{
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StartTime = 0,
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Position = circleOldPosition = new Vector2(208, 240)
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};
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var slider = new Slider
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{
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StartTime = 200,
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Position = sliderHeadOldPosition = new Vector2(257, 144),
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Path = new SliderPath
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{
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ControlPoints =
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{
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new PathControlPoint(),
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new PathControlPoint(new Vector2(100))
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}
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}
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};
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sliderTailOldPosition = slider.EndPosition;
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EditorBeatmap.AddRange([circle, slider]);
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});
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AddStep("Select objects", () =>
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{
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var circle = (HitCircle)EditorBeatmap.HitObjects[0];
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var slider = (Slider)EditorBeatmap.HitObjects[1];
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EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
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});
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AddStep("Reverse selection", () =>
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{
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InputManager.PressKey(Key.LControl);
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InputManager.Key(Key.G);
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InputManager.ReleaseKey(Key.LControl);
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});
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AddAssert("circle is at the same position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
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() => Is.EqualTo(circleOldPosition)
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);
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AddAssert("Slider head is at slider tail", () =>
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Vector2.Distance(EditorBeatmap.HitObjects.OfType<Slider>().ElementAt(0).Position, sliderTailOldPosition) < 1);
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AddAssert("Slider tail is at slider head", () =>
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Vector2.Distance(EditorBeatmap.HitObjects.OfType<Slider>().ElementAt(0).EndPosition, sliderHeadOldPosition) < 1);
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}
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[Test]
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public void TestReverseSelectionTwoCirclesAndSlider()
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{
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Vector2 circle1OldPosition = default;
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Vector2 circle2OldPosition = default;
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Vector2 sliderHeadOldPosition = default;
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Vector2 sliderTailOldPosition = default;
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AddStep("Add objects", () =>
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{
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var circle1 = new HitCircle
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{
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StartTime = 0,
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Position = circle1OldPosition = new Vector2(208, 240)
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};
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var circle2 = new HitCircle
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{
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StartTime = 200,
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Position = circle2OldPosition = new Vector2(256, 144)
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};
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var slider = new Slider
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{
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StartTime = 200,
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Position = sliderHeadOldPosition = new Vector2(304, 240),
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Path = new SliderPath
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{
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ControlPoints =
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{
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new PathControlPoint(),
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new PathControlPoint(new Vector2(100))
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}
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}
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};
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sliderTailOldPosition = slider.EndPosition;
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EditorBeatmap.AddRange([circle1, circle2, slider]);
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});
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AddStep("Select objects", () =>
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{
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EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
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});
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AddStep("Reverse selection", () =>
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{
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InputManager.PressKey(Key.LControl);
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InputManager.Key(Key.G);
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InputManager.ReleaseKey(Key.LControl);
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});
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AddAssert("circle1 is at circle2 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
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() => Is.EqualTo(circle2OldPosition)
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);
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AddAssert("circle2 is at circle1 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position,
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() => Is.EqualTo(circle1OldPosition)
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);
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AddAssert("Slider head is at slider tail", () =>
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Vector2.Distance(EditorBeatmap.HitObjects.OfType<Slider>().ElementAt(0).Position, sliderTailOldPosition) < 1);
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AddAssert("Slider tail is at slider head", () =>
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Vector2.Distance(EditorBeatmap.HitObjects.OfType<Slider>().ElementAt(0).EndPosition, sliderHeadOldPosition) < 1);
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}
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[Test]
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public void TestReverseSelectionTwoCombos()
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{
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Vector2 circle1OldPosition = default;
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Vector2 circle2OldPosition = default;
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Vector2 circle3OldPosition = default;
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Vector2 circle4OldPosition = default;
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Vector2 circle5OldPosition = default;
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Vector2 circle6OldPosition = default;
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AddStep("Add circles", () =>
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{
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var circle1 = new HitCircle
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{
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StartTime = 0,
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Position = circle1OldPosition = new Vector2(216, 240)
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};
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var circle2 = new HitCircle
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{
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StartTime = 200,
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Position = circle2OldPosition = new Vector2(120, 192)
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};
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var circle3 = new HitCircle
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{
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StartTime = 400,
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Position = circle3OldPosition = new Vector2(216, 144)
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};
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var circle4 = new HitCircle
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{
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StartTime = 646,
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NewCombo = true,
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Position = circle4OldPosition = new Vector2(296, 240)
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};
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var circle5 = new HitCircle
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{
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StartTime = 846,
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Position = circle5OldPosition = new Vector2(392, 162)
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};
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var circle6 = new HitCircle
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{
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StartTime = 1046,
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Position = circle6OldPosition = new Vector2(296, 144)
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};
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EditorBeatmap.AddRange([circle1, circle2, circle3, circle4, circle5, circle6]);
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});
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AddStep("Select circles", () =>
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{
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EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
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});
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AddStep("Reverse selection", () =>
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{
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InputManager.PressKey(Key.LControl);
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InputManager.Key(Key.G);
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InputManager.ReleaseKey(Key.LControl);
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});
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AddAssert("circle1 is at circle6 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
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() => Is.EqualTo(circle6OldPosition)
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);
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AddAssert("circle2 is at circle5 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position,
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() => Is.EqualTo(circle5OldPosition)
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);
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AddAssert("circle3 is at circle4 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(2).Position,
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() => Is.EqualTo(circle4OldPosition)
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);
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AddAssert("circle4 is at circle3 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(3).Position,
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() => Is.EqualTo(circle3OldPosition)
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);
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AddAssert("circle5 is at circle2 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(4).Position,
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() => Is.EqualTo(circle2OldPosition)
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);
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AddAssert("circle6 is at circle1 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(5).Position,
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() => Is.EqualTo(circle1OldPosition)
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);
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}
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}
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}
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