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osu-lazer/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuReverseSelection.cs
2024-03-27 08:22:51 -03:00

348 lines
12 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
[TestFixture]
public partial class TestSceneOsuReverseSelection : TestSceneOsuEditor
{
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
[Test]
public void TestReverseSelectionTwoCircles()
{
Vector2 circle1OldPosition = default;
Vector2 circle2OldPosition = default;
AddStep("Add circles", () =>
{
var circle1 = new HitCircle
{
StartTime = 0,
Position = circle1OldPosition = new Vector2(208, 240)
};
var circle2 = new HitCircle
{
StartTime = 200,
Position = circle2OldPosition = new Vector2(256, 144)
};
EditorBeatmap.AddRange([circle1, circle2]);
});
AddStep("Select circles", () =>
{
EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
});
AddStep("Reverse selection", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.Key(Key.G);
InputManager.ReleaseKey(Key.LControl);
});
AddAssert("circle1 is at circle2 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
() => Is.EqualTo(circle2OldPosition)
);
AddAssert("circle2 is at circle1 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position,
() => Is.EqualTo(circle1OldPosition)
);
AddAssert("circle2 is not a new combo",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).NewCombo,
() => Is.EqualTo(false)
);
}
[Test]
public void TestReverseSelectionThreeCircles()
{
Vector2 circle1OldPosition = default;
Vector2 circle2OldPosition = default;
Vector2 circle3OldPosition = default;
AddStep("Add circles", () =>
{
var circle1 = new HitCircle
{
StartTime = 0,
Position = circle1OldPosition = new Vector2(208, 240)
};
var circle2 = new HitCircle
{
StartTime = 200,
Position = circle2OldPosition = new Vector2(256, 144)
};
var circle3 = new HitCircle
{
StartTime = 400,
Position = circle3OldPosition = new Vector2(304, 240)
};
EditorBeatmap.AddRange([circle1, circle2, circle3]);
});
AddStep("Select circles", () =>
{
EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
});
AddStep("Reverse selection", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.Key(Key.G);
InputManager.ReleaseKey(Key.LControl);
});
AddAssert("circle1 is at circle3 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
() => Is.EqualTo(circle3OldPosition)
);
AddAssert("circle3 is at circle1 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(2).Position,
() => Is.EqualTo(circle1OldPosition)
);
AddAssert("circle3 is not a new combo",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(2).NewCombo,
() => Is.EqualTo(false)
);
}
[Test]
public void TestReverseSelectionCircleAndSlider()
{
Vector2 circleOldPosition = default;
Vector2 sliderHeadOldPosition = default;
Vector2 sliderTailOldPosition = default;
AddStep("Add objects", () =>
{
var circle = new HitCircle
{
StartTime = 0,
Position = circleOldPosition = new Vector2(208, 240)
};
var slider = new Slider
{
StartTime = 200,
Position = sliderHeadOldPosition = new Vector2(257, 144),
Path = new SliderPath
{
ControlPoints =
{
new PathControlPoint(),
new PathControlPoint(new Vector2(100))
}
}
};
sliderTailOldPosition = slider.EndPosition;
EditorBeatmap.AddRange([circle, slider]);
});
AddStep("Select objects", () =>
{
var circle = (HitCircle)EditorBeatmap.HitObjects[0];
var slider = (Slider)EditorBeatmap.HitObjects[1];
EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
});
AddStep("Reverse selection", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.Key(Key.G);
InputManager.ReleaseKey(Key.LControl);
});
AddAssert("circle is at the same position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
() => Is.EqualTo(circleOldPosition)
);
AddAssert("Slider head is at slider tail", () =>
Vector2.Distance(EditorBeatmap.HitObjects.OfType<Slider>().ElementAt(0).Position, sliderTailOldPosition) < 1);
AddAssert("Slider tail is at slider head", () =>
Vector2.Distance(EditorBeatmap.HitObjects.OfType<Slider>().ElementAt(0).EndPosition, sliderHeadOldPosition) < 1);
}
[Test]
public void TestReverseSelectionTwoCirclesAndSlider()
{
Vector2 circle1OldPosition = default;
Vector2 circle2OldPosition = default;
Vector2 sliderHeadOldPosition = default;
Vector2 sliderTailOldPosition = default;
AddStep("Add objects", () =>
{
var circle1 = new HitCircle
{
StartTime = 0,
Position = circle1OldPosition = new Vector2(208, 240)
};
var circle2 = new HitCircle
{
StartTime = 200,
Position = circle2OldPosition = new Vector2(256, 144)
};
var slider = new Slider
{
StartTime = 200,
Position = sliderHeadOldPosition = new Vector2(304, 240),
Path = new SliderPath
{
ControlPoints =
{
new PathControlPoint(),
new PathControlPoint(new Vector2(100))
}
}
};
sliderTailOldPosition = slider.EndPosition;
EditorBeatmap.AddRange([circle1, circle2, slider]);
});
AddStep("Select objects", () =>
{
EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
});
AddStep("Reverse selection", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.Key(Key.G);
InputManager.ReleaseKey(Key.LControl);
});
AddAssert("circle1 is at circle2 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
() => Is.EqualTo(circle2OldPosition)
);
AddAssert("circle2 is at circle1 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position,
() => Is.EqualTo(circle1OldPosition)
);
AddAssert("Slider head is at slider tail", () =>
Vector2.Distance(EditorBeatmap.HitObjects.OfType<Slider>().ElementAt(0).Position, sliderTailOldPosition) < 1);
AddAssert("Slider tail is at slider head", () =>
Vector2.Distance(EditorBeatmap.HitObjects.OfType<Slider>().ElementAt(0).EndPosition, sliderHeadOldPosition) < 1);
}
[Test]
public void TestReverseSelectionTwoCombos()
{
Vector2 circle1OldPosition = default;
Vector2 circle2OldPosition = default;
Vector2 circle3OldPosition = default;
Vector2 circle4OldPosition = default;
Vector2 circle5OldPosition = default;
Vector2 circle6OldPosition = default;
AddStep("Add circles", () =>
{
var circle1 = new HitCircle
{
StartTime = 0,
Position = circle1OldPosition = new Vector2(216, 240)
};
var circle2 = new HitCircle
{
StartTime = 200,
Position = circle2OldPosition = new Vector2(120, 192)
};
var circle3 = new HitCircle
{
StartTime = 400,
Position = circle3OldPosition = new Vector2(216, 144)
};
var circle4 = new HitCircle
{
StartTime = 646,
NewCombo = true,
Position = circle4OldPosition = new Vector2(296, 240)
};
var circle5 = new HitCircle
{
StartTime = 846,
Position = circle5OldPosition = new Vector2(392, 162)
};
var circle6 = new HitCircle
{
StartTime = 1046,
Position = circle6OldPosition = new Vector2(296, 144)
};
EditorBeatmap.AddRange([circle1, circle2, circle3, circle4, circle5, circle6]);
});
AddStep("Select circles", () =>
{
EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
});
AddStep("Reverse selection", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.Key(Key.G);
InputManager.ReleaseKey(Key.LControl);
});
AddAssert("circle1 is at circle6 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
() => Is.EqualTo(circle6OldPosition)
);
AddAssert("circle2 is at circle5 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position,
() => Is.EqualTo(circle5OldPosition)
);
AddAssert("circle3 is at circle4 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(2).Position,
() => Is.EqualTo(circle4OldPosition)
);
AddAssert("circle4 is at circle3 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(3).Position,
() => Is.EqualTo(circle3OldPosition)
);
AddAssert("circle5 is at circle2 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(4).Position,
() => Is.EqualTo(circle2OldPosition)
);
AddAssert("circle6 is at circle1 position",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(5).Position,
() => Is.EqualTo(circle1OldPosition)
);
}
}
}