mirror of
https://github.com/ppy/osu.git
synced 2024-12-21 18:42:56 +08:00
38 lines
1.0 KiB
C#
38 lines
1.0 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Allocation;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
|
|
{
|
|
public class HitCircleMask : HitObjectMask
|
|
{
|
|
public HitCircleMask(DrawableHitCircle hitCircle)
|
|
: base(hitCircle)
|
|
{
|
|
Origin = Anchor.Centre;
|
|
|
|
Position = hitCircle.Position;
|
|
Size = hitCircle.Size;
|
|
Scale = hitCircle.Scale;
|
|
|
|
CornerRadius = Size.X / 2;
|
|
|
|
AddInternal(new RingPiece());
|
|
|
|
hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.Position;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
Colour = colours.Yellow;
|
|
}
|
|
}
|
|
}
|