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35 lines
1.0 KiB
C#
35 lines
1.0 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.UI;
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namespace osu.Game.Rulesets.Mania
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{
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public class ManiaSettingsSubsection : RulesetSettingsSubsection
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{
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protected override string Header => "osu!mania";
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public ManiaSettingsSubsection(ManiaRuleset ruleset)
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: base(ruleset)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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new SettingsEnumDropdown<ManiaScrollingDirection>
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{
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LabelText = "Scrolling direction",
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Bindable = ((ManiaConfigManager)Config).GetBindable<ManiaScrollingDirection>(ManiaSetting.ScrollDirection)
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}
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};
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}
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}
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}
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