mirror of
https://github.com/ppy/osu.git
synced 2024-11-17 18:22:54 +08:00
27 lines
880 B
C#
27 lines
880 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.Linq;
|
|
using osu.Game.Online.API;
|
|
|
|
namespace osu.Game.Online.Spectator
|
|
{
|
|
[Serializable]
|
|
public class SpectatorState : IEquatable<SpectatorState>
|
|
{
|
|
public int? BeatmapID { get; set; }
|
|
|
|
public int? RulesetID { get; set; }
|
|
|
|
[NotNull]
|
|
public IEnumerable<APIMod> Mods { get; set; } = Enumerable.Empty<APIMod>();
|
|
|
|
public bool Equals(SpectatorState other) => BeatmapID == other?.BeatmapID && Mods.SequenceEqual(other?.Mods) && RulesetID == other?.RulesetID;
|
|
|
|
public override string ToString() => $"Beatmap:{BeatmapID} Mods:{string.Join(',', Mods)} Ruleset:{RulesetID}";
|
|
}
|
|
}
|