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39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Tournament.Components
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{
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public class DrawableTournamentHeaderText : CompositeDrawable
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{
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public DrawableTournamentHeaderText(bool center = true)
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{
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InternalChild = new TextSprite
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{
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Anchor = center ? Anchor.Centre : Anchor.TopLeft,
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Origin = center ? Anchor.Centre : Anchor.TopLeft,
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};
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Height = 22;
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RelativeSizeAxes = Axes.X;
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}
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private class TextSprite : Sprite
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{
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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RelativeSizeAxes = Axes.Both;
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FillMode = FillMode.Fit;
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Texture = textures.Get("header-text");
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}
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}
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}
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}
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