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osu-lazer/osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs
2018-11-11 09:16:46 +09:00

34 lines
927 B
C#

using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using OpenTK;
namespace osu.Game.Tournament.Screens.Showcase
{
public class TournamentLogo : CompositeDrawable
{
public TournamentLogo()
{
RelativeSizeAxes = Axes.X;
Height = 100;
Margin = new MarginPadding { Vertical = 5 };
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
InternalChild = new Sprite
{
Texture = textures.Get("game-screen-logo"),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Size = Vector2.One
};
}
}
}