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34 lines
927 B
C#
34 lines
927 B
C#
using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using OpenTK;
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namespace osu.Game.Tournament.Screens.Showcase
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{
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public class TournamentLogo : CompositeDrawable
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{
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public TournamentLogo()
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{
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RelativeSizeAxes = Axes.X;
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Height = 100;
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Margin = new MarginPadding { Vertical = 5 };
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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InternalChild = new Sprite
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{
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Texture = textures.Get("game-screen-logo"),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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FillMode = FillMode.Fit,
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RelativeSizeAxes = Axes.Both,
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Size = Vector2.One
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};
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}
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}
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}
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