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61 lines
1.8 KiB
C#
61 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using Newtonsoft.Json;
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using osu.Framework.Testing;
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using osu.Game.Models;
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using osu.Game.Users;
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using Realms;
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#nullable enable
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namespace osu.Game.Beatmaps
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{
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[ExcludeFromDynamicCompile]
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[Serializable]
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[MapTo("BeatmapMetadata")]
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public class BeatmapMetadata : RealmObject, IBeatmapMetadataInfo
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{
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public string Title { get; set; } = string.Empty;
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[JsonProperty("title_unicode")]
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public string TitleUnicode { get; set; } = string.Empty;
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public string Artist { get; set; } = string.Empty;
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[JsonProperty("artist_unicode")]
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public string ArtistUnicode { get; set; } = string.Empty;
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public RealmUser Author { get; set; } = new RealmUser(); // TODO: not sure we want to initialise this only to have it overwritten by retrieval.
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public string Source { get; set; } = string.Empty;
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[JsonProperty(@"tags")]
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public string Tags { get; set; } = string.Empty;
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/// <summary>
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/// The time in milliseconds to begin playing the track for preview purposes.
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/// If -1, the track should begin playing at 40% of its length.
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/// </summary>
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public int PreviewTime { get; set; }
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public string AudioFile { get; set; } = string.Empty;
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public string BackgroundFile { get; set; } = string.Empty;
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IUser IBeatmapMetadataInfo.Author => Author;
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#region Compatibility properties
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public string AuthorString
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{
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get => Author.Username;
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set => Author.Username = value;
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}
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#endregion
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public override string ToString() => this.GetDisplayTitle();
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}
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}
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