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osu-lazer/osu.Game.Tests/Visual/Online/TestSceneLevelBadge.cs

55 lines
1.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public partial class TestSceneLevelBadge : OsuTestScene
{
public TestSceneLevelBadge()
{
var levels = new List<UserStatistics.LevelInfo>();
for (int i = 0; i < 11; i++)
{
levels.Add(new UserStatistics.LevelInfo
{
Current = i * 10
});
}
levels.Add(new UserStatistics.LevelInfo { Current = 101 });
levels.Add(new UserStatistics.LevelInfo { Current = 105 });
levels.Add(new UserStatistics.LevelInfo { Current = 110 });
levels.Add(new UserStatistics.LevelInfo { Current = 115 });
levels.Add(new UserStatistics.LevelInfo { Current = 120 });
Children = new Drawable[]
{
new FillFlowContainer<LevelBadge>
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Full,
Spacing = new Vector2(5),
ChildrenEnumerable = levels.Select(level => new LevelBadge
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(60),
LevelInfo = { Value = level }
})
}
};
}
}
}