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34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays.Music;
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using System.Collections.Generic;
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namespace osu.Game.Screens.Play.ReplaySettings
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{
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public class CollectionSettings : ReplayGroup
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{
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protected override string Title => @"collections";
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = @"Add current song to",
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},
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new CollectionsDropdown<PlaylistCollection>
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{
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RelativeSizeAxes = Axes.X,
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Items = new[] { new KeyValuePair<string, PlaylistCollection>(@"All", PlaylistCollection.All) },
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},
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};
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}
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}
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}
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