1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-17 17:33:03 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/RulesetSection.cs
2023-12-27 17:42:18 +01:00

45 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Logging;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.Settings.Sections
{
public partial class RulesetSection : SettingsSection
{
public override LocalisableString Header => RulesetSettingsStrings.Rulesets;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = OsuIcon.Rulesets
};
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
foreach (Ruleset ruleset in rulesets.AvailableRulesets.Select(info => info.CreateInstance()))
{
try
{
SettingsSubsection? section = ruleset.CreateSettings();
if (section != null)
Add(section);
}
catch
{
Logger.Log($"Failed to load ruleset settings for {ruleset.RulesetInfo.Name}. Please check for an update from the developer.", level: LogLevel.Error);
}
}
}
}
}