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103 lines
3.1 KiB
C#
103 lines
3.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.SearchableList;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi
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{
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public class Header : Container
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{
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public const float HEIGHT = 121;
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private readonly HeaderBreadcrumbControl breadcrumbs;
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public Header(ScreenStack stack)
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{
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MultiHeaderTitle title;
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RelativeSizeAxes = Axes.X;
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Height = HEIGHT;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"2f2043"),
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING + OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
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Children = new Drawable[]
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{
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title = new MultiHeaderTitle
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.BottomLeft,
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X = -ScreenTitle.ICON_WIDTH,
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},
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breadcrumbs = new HeaderBreadcrumbControl(stack)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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},
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},
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},
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};
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breadcrumbs.Current.ValueChanged += screen =>
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{
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if (screen.NewValue is IMultiplayerSubScreen multiScreen)
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title.Screen = multiScreen;
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};
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breadcrumbs.Current.TriggerChange();
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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breadcrumbs.StripColour = colours.Green;
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}
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private class MultiHeaderTitle : ScreenTitle
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{
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public IMultiplayerSubScreen Screen
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{
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set => Section = value.ShortTitle.ToLowerInvariant();
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Title = "multi";
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Icon = OsuIcon.Multi;
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AccentColour = colours.Yellow;
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}
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}
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private class HeaderBreadcrumbControl : ScreenBreadcrumbControl
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{
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public HeaderBreadcrumbControl(ScreenStack stack)
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: base(stack)
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{
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AccentColour = Color4.White;
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}
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}
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}
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}
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