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40 lines
1.2 KiB
C#
40 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Rulesets.Mods
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{
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public abstract class ModHidden : ModWithVisibilityAdjustment, IApplicableToScoreProcessor
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{
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public override string Name => "Hidden";
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public override string Acronym => "HD";
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public override IconUsage? Icon => OsuIcon.ModHidden;
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public override ModType Type => ModType.DifficultyIncrease;
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public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
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{
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// Default value of ScoreProcessor's Rank in Hidden Mod should be SS+
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scoreProcessor.Rank.Value = ScoreRank.XH;
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}
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public ScoreRank AdjustRank(ScoreRank rank, double accuracy)
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{
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switch (rank)
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{
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case ScoreRank.X:
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return ScoreRank.XH;
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case ScoreRank.S:
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return ScoreRank.SH;
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default:
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return rank;
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}
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}
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}
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}
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