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osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer
Dean Herbert 724edcbecd Toggle the expanded state of the multiplayer leaderboard with the user's HUD
Resolves https://github.com/ppy/osu/discussions/14140.

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Until now, the multiplayer leaderboard would expand during break time.
Now, it respects the user's HUD visibility status (which can be toggled
using Shift+Tab).
2021-08-06 19:23:44 +09:00
..
Match Merge branch 'master' into multiplayer-create-with-enter 2021-08-05 17:07:03 +09:00
Participants Improve show/hide animation and add more padding around the crown 2021-08-03 23:42:37 +09:00
Spectate Reset all types of adjustments in MusicController; Rename AllowRateAdjustments to AllowTrackAdjustments 2021-07-29 15:39:26 +08:00
CreateMultiplayerMatchButton.cs Add ability to create a room using only keyboard input 2021-08-03 19:11:10 +09:00
Multiplayer.cs Add the ability to change multiplayer game type 2021-08-03 23:42:37 +09:00
MultiplayerFilterControl.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
MultiplayerLoungeSubScreen.cs Ensure externally run operations on LoungeSubScreen are run after load is completed 2021-07-23 02:23:37 +09:00
MultiplayerMatchSongSelect.cs Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
MultiplayerMatchSubScreen.cs Revert unintended change 2021-07-19 22:52:07 +09:00
MultiplayerPlayer.cs Toggle the expanded state of the multiplayer leaderboard with the user's HUD 2021-08-06 19:23:44 +09:00
MultiplayerResultsScreen.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
MultiplayerRoomComposite.cs Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
MultiplayerRoomManager.cs Add remaining pieces of password flow (for osu-web join request) 2021-07-12 18:22:52 +09:00