.. |
Beatmaps
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pass new hitobject properties through beatmap converters
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2023-04-30 19:20:42 +02:00 |
Difficulty
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Scoring : Adds fields to Catch/Mania/Taiko Simulators too
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2023-07-15 23:30:59 +02:00 |
Edit
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Remove no-longer-necessary ReceivePositionalInputAt overide in CatchPlacementBlueprint
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2023-07-12 17:39:54 +09:00 |
Judgements
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Remove #nullable disable from Catch.Judgements
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2023-01-15 17:29:32 +09:00 |
Mods
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Change "floating fruits" mod to only apply adjustments to the playfield
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2023-06-23 14:18:43 +09:00 |
Objects
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Fix weird optional usage in HitSampleInfo.With
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2023-05-17 14:11:52 +09:00 |
Properties
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Remove #nullable disable from misc Catch files
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2023-01-15 17:29:35 +09:00 |
Replays
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Remove the nullable disable annotation and fix the breaking api.
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2022-07-02 13:33:05 +08:00 |
Resources/Testing/Beatmaps
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Fix use of incorrect variable, add test
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2021-12-16 19:26:36 +09:00 |
Scoring
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Remove catch tiny droplet portion
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2023-05-23 15:36:34 +09:00 |
Skinning
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Replace various local implementations of rewinding checks with new property
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2023-07-07 15:21:24 +09:00 |
UI
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Use IsRewinding in a few more places
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2023-07-08 13:32:24 +02:00 |
CatchInputManager.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
CatchRuleset.cs
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Add performance breakdown chart for osu!catch
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2023-07-13 18:48:24 +09:00 |
CatchSkinComponentLookup.cs
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
CatchSkinComponents.cs
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Apply nullability to osu!catch skinning classes
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2022-11-09 13:58:58 +09:00 |
osu.Game.Rulesets.Catch.csproj
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Update netstandard2.1 references to net6.0
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2022-12-16 17:16:13 +09:00 |