mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 03:22:55 +08:00
11e1b22bf5
We want to access this property for computing lifetime
382 lines
13 KiB
C#
382 lines
13 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Game.Audio;
|
|
using osu.Game.Rulesets.Mania.Skinning.Default;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Rulesets.UI.Scrolling;
|
|
using osu.Game.Skinning;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|
{
|
|
/// <summary>
|
|
/// Visualises a <see cref="HoldNote"/> hit object.
|
|
/// </summary>
|
|
public partial class DrawableHoldNote : DrawableManiaHitObject<HoldNote>, IKeyBindingHandler<ManiaAction>
|
|
{
|
|
public override bool DisplayResult => false;
|
|
|
|
public IBindable<bool> IsHitting => isHitting;
|
|
|
|
private readonly Bindable<bool> isHitting = new Bindable<bool>();
|
|
|
|
public DrawableHoldNoteHead Head => headContainer.Child;
|
|
public DrawableHoldNoteTail Tail => tailContainer.Child;
|
|
|
|
private Container<DrawableHoldNoteHead> headContainer;
|
|
private Container<DrawableHoldNoteTail> tailContainer;
|
|
private Container<DrawableHoldNoteTick> tickContainer;
|
|
|
|
private PausableSkinnableSound slidingSample;
|
|
|
|
/// <summary>
|
|
/// Contains the size of the hold note covering the whole head/tail bounds. The size of this container changes as the hold note is being pressed.
|
|
/// </summary>
|
|
private Container sizingContainer;
|
|
|
|
/// <summary>
|
|
/// Contains the contents of the hold note that should be masked as the hold note is being pressed. Follows changes in the size of <see cref="sizingContainer"/>.
|
|
/// </summary>
|
|
private Container maskingContainer;
|
|
|
|
private SkinnableDrawable bodyPiece;
|
|
|
|
/// <summary>
|
|
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
|
/// </summary>
|
|
public double? HoldStartTime { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Time at which the hold note has been broken, i.e. released too early, resulting in a reduced score.
|
|
/// </summary>
|
|
public double? HoldBrokenTime { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Whether the hold note has been released potentially without having caused a break.
|
|
/// </summary>
|
|
private double? releaseTime;
|
|
|
|
public DrawableHoldNote()
|
|
: this(null)
|
|
{
|
|
}
|
|
|
|
public DrawableHoldNote(HoldNote hitObject)
|
|
: base(hitObject)
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Container maskedContents;
|
|
|
|
AddRangeInternal(new Drawable[]
|
|
{
|
|
sizingContainer = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
maskingContainer = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Child = maskedContents = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Masking = true,
|
|
}
|
|
},
|
|
headContainer = new Container<DrawableHoldNoteHead> { RelativeSizeAxes = Axes.Both }
|
|
}
|
|
},
|
|
bodyPiece = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.HoldNoteBody), _ => new DefaultBodyPiece
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
})
|
|
{
|
|
RelativeSizeAxes = Axes.X
|
|
},
|
|
tickContainer = new Container<DrawableHoldNoteTick> { RelativeSizeAxes = Axes.Both },
|
|
tailContainer = new Container<DrawableHoldNoteTail> { RelativeSizeAxes = Axes.Both },
|
|
slidingSample = new PausableSkinnableSound { Looping = true }
|
|
});
|
|
|
|
maskedContents.AddRange(new[]
|
|
{
|
|
bodyPiece.CreateProxy(),
|
|
tickContainer.CreateProxy(),
|
|
tailContainer.CreateProxy(),
|
|
});
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
isHitting.BindValueChanged(updateSlidingSample, true);
|
|
}
|
|
|
|
protected override void OnApply()
|
|
{
|
|
base.OnApply();
|
|
|
|
sizingContainer.Size = Vector2.One;
|
|
HoldStartTime = null;
|
|
HoldBrokenTime = null;
|
|
releaseTime = null;
|
|
}
|
|
|
|
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
|
{
|
|
base.AddNestedHitObject(hitObject);
|
|
|
|
switch (hitObject)
|
|
{
|
|
case DrawableHoldNoteHead head:
|
|
headContainer.Child = head;
|
|
break;
|
|
|
|
case DrawableHoldNoteTail tail:
|
|
tailContainer.Child = tail;
|
|
break;
|
|
|
|
case DrawableHoldNoteTick tick:
|
|
tickContainer.Add(tick);
|
|
break;
|
|
}
|
|
}
|
|
|
|
protected override void ClearNestedHitObjects()
|
|
{
|
|
base.ClearNestedHitObjects();
|
|
headContainer.Clear(false);
|
|
tailContainer.Clear(false);
|
|
tickContainer.Clear(false);
|
|
}
|
|
|
|
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
|
{
|
|
switch (hitObject)
|
|
{
|
|
case TailNote tail:
|
|
return new DrawableHoldNoteTail(tail);
|
|
|
|
case HeadNote head:
|
|
return new DrawableHoldNoteHead(head);
|
|
|
|
case HoldNoteTick tick:
|
|
return new DrawableHoldNoteTick(tick);
|
|
}
|
|
|
|
return base.CreateNestedHitObject(hitObject);
|
|
}
|
|
|
|
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
|
|
{
|
|
base.OnDirectionChanged(e);
|
|
|
|
if (e.NewValue == ScrollingDirection.Up)
|
|
{
|
|
bodyPiece.Anchor = bodyPiece.Origin = Anchor.TopLeft;
|
|
sizingContainer.Anchor = sizingContainer.Origin = Anchor.BottomLeft;
|
|
}
|
|
else
|
|
{
|
|
bodyPiece.Anchor = bodyPiece.Origin = Anchor.BottomLeft;
|
|
sizingContainer.Anchor = sizingContainer.Origin = Anchor.TopLeft;
|
|
}
|
|
}
|
|
|
|
public override void PlaySamples()
|
|
{
|
|
// Samples are played by the head/tail notes.
|
|
}
|
|
|
|
public override void OnKilled()
|
|
{
|
|
base.OnKilled();
|
|
(bodyPiece.Drawable as IHoldNoteBody)?.Recycle();
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
if (Time.Current < releaseTime)
|
|
releaseTime = null;
|
|
|
|
// Pad the full size container so its contents (i.e. the masking container) reach under the tail.
|
|
// This is required for the tail to not be masked away, since it lies outside the bounds of the hold note.
|
|
sizingContainer.Padding = new MarginPadding
|
|
{
|
|
Top = Direction.Value == ScrollingDirection.Down ? -Tail.Height : 0,
|
|
Bottom = Direction.Value == ScrollingDirection.Up ? -Tail.Height : 0,
|
|
};
|
|
|
|
// Pad the masking container to the starting position of the body piece (half-way under the head).
|
|
// This is required to make the body start getting masked immediately as soon as the note is held.
|
|
maskingContainer.Padding = new MarginPadding
|
|
{
|
|
Top = Direction.Value == ScrollingDirection.Up ? Head.Height / 2 : 0,
|
|
Bottom = Direction.Value == ScrollingDirection.Down ? Head.Height / 2 : 0,
|
|
};
|
|
|
|
// Position and resize the body to lie half-way under the head and the tail notes.
|
|
bodyPiece.Y = (Direction.Value == ScrollingDirection.Up ? 1 : -1) * Head.Height / 2;
|
|
bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2;
|
|
|
|
// As the note is being held, adjust the size of the sizing container. This has two effects:
|
|
// 1. The contained masking container will mask the body and ticks.
|
|
// 2. The head note will move along with the new "head position" in the container.
|
|
if (Head.IsHit && releaseTime == null && DrawHeight > 0)
|
|
{
|
|
// How far past the hit target this hold note is. Always a positive value.
|
|
float yOffset = Math.Max(0, Direction.Value == ScrollingDirection.Up ? -Y : Y);
|
|
sizingContainer.Height = Math.Clamp(1 - yOffset / DrawHeight, 0, 1);
|
|
}
|
|
}
|
|
|
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
|
{
|
|
if (Tail.AllJudged)
|
|
{
|
|
foreach (var tick in tickContainer)
|
|
{
|
|
if (!tick.Judged)
|
|
tick.MissForcefully();
|
|
}
|
|
|
|
if (Tail.IsHit)
|
|
ApplyResult(r => r.Type = r.Judgement.MaxResult);
|
|
else
|
|
MissForcefully();
|
|
}
|
|
|
|
if (Tail.Judged && !Tail.IsHit)
|
|
HoldBrokenTime = Time.Current;
|
|
}
|
|
|
|
public override void MissForcefully()
|
|
{
|
|
base.MissForcefully();
|
|
|
|
// Important that this is always called when a result is applied.
|
|
endHold();
|
|
}
|
|
|
|
public bool OnPressed(KeyBindingPressEvent<ManiaAction> e)
|
|
{
|
|
if (AllJudged)
|
|
return false;
|
|
|
|
if (e.Action != Action.Value)
|
|
return false;
|
|
|
|
// do not run any of this logic when rewinding, as it inverts order of presses/releases.
|
|
if (Time.Elapsed < 0)
|
|
return false;
|
|
|
|
if (CheckHittable?.Invoke(this, Time.Current) == false)
|
|
return false;
|
|
|
|
// The tail has a lenience applied to it which is factored into the miss window (i.e. the miss judgement will be delayed).
|
|
// But the hold cannot ever be started within the late-lenience window, so we should skip trying to begin the hold during that time.
|
|
// Note: Unlike below, we use the tail's start time to determine the time offset.
|
|
if (Time.Current > Tail.HitObject.StartTime && !Tail.HitObject.HitWindows.CanBeHit(Time.Current - Tail.HitObject.StartTime))
|
|
return false;
|
|
|
|
beginHoldAt(Time.Current - Head.HitObject.StartTime);
|
|
|
|
return Head.UpdateResult();
|
|
}
|
|
|
|
private void beginHoldAt(double timeOffset)
|
|
{
|
|
if (timeOffset < -Head.HitObject.HitWindows.WindowFor(HitResult.Miss))
|
|
return;
|
|
|
|
HoldStartTime = Time.Current;
|
|
isHitting.Value = true;
|
|
}
|
|
|
|
public void OnReleased(KeyBindingReleaseEvent<ManiaAction> e)
|
|
{
|
|
if (AllJudged)
|
|
return;
|
|
|
|
if (e.Action != Action.Value)
|
|
return;
|
|
|
|
// do not run any of this logic when rewinding, as it inverts order of presses/releases.
|
|
if (Time.Elapsed < 0)
|
|
return;
|
|
|
|
// Make sure a hold was started
|
|
if (HoldStartTime == null)
|
|
return;
|
|
|
|
Tail.UpdateResult();
|
|
endHold();
|
|
|
|
// If the key has been released too early, the user should not receive full score for the release
|
|
if (!Tail.IsHit)
|
|
HoldBrokenTime = Time.Current;
|
|
|
|
releaseTime = Time.Current;
|
|
}
|
|
|
|
private void endHold()
|
|
{
|
|
HoldStartTime = null;
|
|
isHitting.Value = false;
|
|
}
|
|
|
|
protected override void LoadSamples()
|
|
{
|
|
// Note: base.LoadSamples() isn't called since the slider plays the tail's hitsounds for the time being.
|
|
|
|
if (HitObject.SampleControlPoint == null)
|
|
{
|
|
throw new InvalidOperationException($"{nameof(HitObject)}s must always have an attached {nameof(HitObject.SampleControlPoint)}."
|
|
+ $" This is an indication that {nameof(HitObject.ApplyDefaults)} has not been invoked on {this}.");
|
|
}
|
|
|
|
slidingSample.Samples = HitObject.CreateSlidingSamples().Select(s => HitObject.SampleControlPoint.ApplyTo(s)).Cast<ISampleInfo>().ToArray();
|
|
}
|
|
|
|
public override void StopAllSamples()
|
|
{
|
|
base.StopAllSamples();
|
|
slidingSample?.Stop();
|
|
}
|
|
|
|
private void updateSlidingSample(ValueChangedEvent<bool> tracking)
|
|
{
|
|
if (tracking.NewValue)
|
|
slidingSample?.Play();
|
|
else
|
|
slidingSample?.Stop();
|
|
}
|
|
|
|
protected override void OnFree()
|
|
{
|
|
slidingSample.Samples = null;
|
|
base.OnFree();
|
|
}
|
|
}
|
|
}
|