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osu-lazer/osu.Game/Screens/Ranking/Statistics/SoloStatisticsPanel.cs
2022-12-24 14:35:11 +01:00

55 lines
1.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.Solo;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Statistics.User;
namespace osu.Game.Screens.Ranking.Statistics
{
public partial class SoloStatisticsPanel : StatisticsPanel
{
private readonly ScoreInfo achievedScore;
public SoloStatisticsPanel(ScoreInfo achievedScore)
{
this.achievedScore = achievedScore;
}
public Bindable<SoloStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
protected override ICollection<StatisticRow> CreateStatisticRows(ScoreInfo newScore, IBeatmap playableBeatmap)
{
var rows = base.CreateStatisticRows(newScore, playableBeatmap);
if (newScore.UserID > 1
&& newScore.UserID == achievedScore.UserID
&& newScore.OnlineID > 0
&& newScore.OnlineID == achievedScore.OnlineID)
{
rows = rows.Append(new StatisticRow
{
Columns = new[]
{
new StatisticItem("Overall Ranking", () => new OverallRanking
{
RelativeSizeAxes = Axes.X,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.5f,
StatisticsUpdate = { BindTarget = StatisticsUpdate }
})
}
}).ToArray();
}
return rows;
}
}
}