mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 03:57:25 +08:00
5d72c5911a
Because "match" is a multiplayer-only concept.
151 lines
4.4 KiB
C#
151 lines
4.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Input.Bindings;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Screens.OnlinePlay.Match.Components
|
|
{
|
|
public abstract class RoomSettingsOverlay : FocusedOverlayContainer, IKeyBindingHandler<GlobalAction>
|
|
{
|
|
protected const float TRANSITION_DURATION = 350;
|
|
protected const float FIELD_PADDING = 45;
|
|
|
|
protected OnlinePlayComposite Settings { get; set; }
|
|
|
|
protected override bool BlockScrollInput => false;
|
|
|
|
protected abstract OsuButton SubmitButton { get; }
|
|
|
|
protected abstract bool IsLoading { get; }
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Masking = true;
|
|
|
|
Add(Settings = CreateSettings());
|
|
}
|
|
|
|
protected abstract void SelectBeatmap();
|
|
|
|
protected abstract OnlinePlayComposite CreateSettings();
|
|
|
|
protected override void PopIn()
|
|
{
|
|
Settings.MoveToY(0, TRANSITION_DURATION, Easing.OutQuint);
|
|
}
|
|
|
|
protected override void PopOut()
|
|
{
|
|
Settings.MoveToY(-1, TRANSITION_DURATION, Easing.InSine);
|
|
}
|
|
|
|
public bool OnPressed(GlobalAction action)
|
|
{
|
|
switch (action)
|
|
{
|
|
case GlobalAction.Select:
|
|
if (IsLoading)
|
|
return true;
|
|
|
|
if (SubmitButton.Enabled.Value)
|
|
{
|
|
SubmitButton.TriggerClick();
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
SelectBeatmap();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public void OnReleased(GlobalAction action)
|
|
{
|
|
}
|
|
|
|
protected class SettingsTextBox : OsuTextBox
|
|
{
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
BackgroundUnfocused = Color4.Black;
|
|
BackgroundFocused = Color4.Black;
|
|
}
|
|
}
|
|
|
|
protected class SettingsNumberTextBox : SettingsTextBox
|
|
{
|
|
protected override bool CanAddCharacter(char character) => char.IsNumber(character);
|
|
}
|
|
|
|
protected class SettingsPasswordTextBox : OsuPasswordTextBox
|
|
{
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
BackgroundUnfocused = Color4.Black;
|
|
BackgroundFocused = Color4.Black;
|
|
}
|
|
}
|
|
|
|
protected class SectionContainer : FillFlowContainer<Section>
|
|
{
|
|
public SectionContainer()
|
|
{
|
|
RelativeSizeAxes = Axes.X;
|
|
AutoSizeAxes = Axes.Y;
|
|
Width = 0.5f;
|
|
Direction = FillDirection.Vertical;
|
|
Spacing = new Vector2(FIELD_PADDING);
|
|
}
|
|
}
|
|
|
|
protected class Section : Container
|
|
{
|
|
private readonly Container content;
|
|
|
|
protected override Container<Drawable> Content => content;
|
|
|
|
public Section(string title)
|
|
{
|
|
AutoSizeAxes = Axes.Y;
|
|
RelativeSizeAxes = Axes.X;
|
|
|
|
InternalChild = new FillFlowContainer
|
|
{
|
|
AutoSizeAxes = Axes.Y,
|
|
RelativeSizeAxes = Axes.X,
|
|
Direction = FillDirection.Vertical,
|
|
Spacing = new Vector2(5),
|
|
Children = new Drawable[]
|
|
{
|
|
new OsuSpriteText
|
|
{
|
|
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12),
|
|
Text = title.ToUpper(),
|
|
},
|
|
content = new Container
|
|
{
|
|
AutoSizeAxes = Axes.Y,
|
|
RelativeSizeAxes = Axes.X,
|
|
},
|
|
},
|
|
};
|
|
}
|
|
}
|
|
}
|
|
}
|