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46 lines
1.4 KiB
C#
46 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using System.Collections.Generic;
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using osuTK;
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namespace osu.Game.Overlays.Comments
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{
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public abstract class GetCommentRepliesButton : LoadingButton
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{
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private const int duration = 200;
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protected override IEnumerable<Drawable> EffectTargets => new[] { text };
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private OsuSpriteText text;
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protected GetCommentRepliesButton()
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{
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AutoSizeAxes = Axes.Both;
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LoadingAnimationSize = new Vector2(8);
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}
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protected override Drawable CreateContent() => new Container
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{
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AutoSizeAxes = Axes.Both,
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Child = text = new OsuSpriteText
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{
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AlwaysPresent = true,
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
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Text = GetText()
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}
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};
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protected abstract string GetText();
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protected override void OnLoadStarted() => text.FadeOut(duration, Easing.OutQuint);
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protected override void OnLoadFinished() => text.FadeIn(duration, Easing.OutQuint);
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}
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}
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