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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs
2020-04-21 15:13:19 +09:00

97 lines
3.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneBeatmapListingSearchControl : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapListingSearchControl),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly BeatmapListingSearchControl control;
public TestSceneBeatmapListingSearchControl()
{
OsuSpriteText query;
OsuSpriteText ruleset;
OsuSpriteText category;
OsuSpriteText genre;
OsuSpriteText language;
Add(control = new BeatmapListingSearchControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Add(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
query = new OsuSpriteText(),
ruleset = new OsuSpriteText(),
category = new OsuSpriteText(),
genre = new OsuSpriteText(),
language = new OsuSpriteText(),
}
});
control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
control.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true);
control.Genre.BindValueChanged(g => genre.Text = $"Genre: {g.NewValue}", true);
control.Language.BindValueChanged(l => language.Text = $"Language: {l.NewValue}", true);
}
[Test]
public void TestCovers()
{
AddStep("Set beatmap", () => control.BeatmapSet = beatmap_set);
AddStep("Set beatmap (no cover)", () => control.BeatmapSet = no_cover_beatmap_set);
AddStep("Set null beatmap", () => control.BeatmapSet = null);
}
private static readonly BeatmapSetInfo beatmap_set = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = "https://assets.ppy.sh/beatmaps/1094296/covers/cover@2x.jpg?1581416305"
}
}
};
private static readonly BeatmapSetInfo no_cover_beatmap_set = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = string.Empty
}
}
};
}
}