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osu-lazer/osu.Game/Online/Chat/MessageNotifier.cs

309 lines
11 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Logging;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Users;
namespace osu.Game.Online.Chat
{
/// <summary>
/// Component that handles creating and posting notifications for incoming messages.
/// </summary>
public class MessageNotifier : Component
{
[Resolved(CanBeNull = true)]
private NotificationOverlay notificationOverlay { get; set; }
[Resolved(CanBeNull = true)]
private ChatOverlay chatOverlay { get; set; }
[Resolved(CanBeNull = true)]
private ChannelManager channelManager { get; set; }
private Bindable<bool> notifyOnMention;
private Bindable<bool> notifyOnChat;
private Bindable<string> highlightWords;
private Bindable<User> localUser;
/// <summary>
/// Determines if the user is able to see incoming messages.
/// </summary>
public bool IsActive => chatOverlay?.IsPresent == true;
private List<PrivateMessageNotification> privateMessageNotifications = new List<PrivateMessageNotification>();
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, IAPIProvider api)
{
notifyOnMention = config.GetBindable<bool>(OsuSetting.ChatHighlightName);
notifyOnChat = config.GetBindable<bool>(OsuSetting.ChatMessageNotification);
highlightWords = config.GetBindable<string>(OsuSetting.HighlightWords);
localUser = api.LocalUser;
// Listen for new messages
channelManager.JoinedChannels.ItemsAdded += (joinedChannels) =>
{
foreach (var channel in joinedChannels)
channel.NewMessagesArrived += channel_NewMessagesArrived;
};
channelManager.JoinedChannels.ItemsRemoved += (leftChannels) =>
{
foreach (var channel in leftChannels)
channel.NewMessagesArrived -= channel_NewMessagesArrived;
};
}
private void channel_NewMessagesArrived(IEnumerable<Message> messages)
{
if (messages == null || !messages.Any())
return;
HandleMessages(messages.First().ChannelId, messages);
}
/// <remarks>
/// Resolves the channel id
/// </remarks>
public void HandleMessages(long channelId, IEnumerable<Message> messages)
{
var channel = channelManager.JoinedChannels.FirstOrDefault(c => c.Id == channelId);
if (channel == null)
{
Logger.Log($"Couldn't resolve channel id {channelId}", LoggingTarget.Information);
return;
}
HandleMessages(channel, messages);
}
public void HandleMessages(Channel channel, IEnumerable<Message> messages)
{
// don't show if the ChatOverlay and the channel is visible.
if (IsActive && channelManager.CurrentChannel.Value == channel)
return;
foreach (var message in messages)
{
// ignore messages that already have been read
if (message.Id < channel.LastReadId)
return;
var localUsername = localUser.Value.Username;
if (message.Sender.Username == localUsername)
continue;
var words = getWords(message.Content);
void onClick()
{
notificationOverlay.Hide();
chatOverlay.Show();
channelManager.CurrentChannel.Value = channel;
}
if (notifyOnChat.Value && channel.Type == ChannelType.PM)
{
// Scheduling because of possible "race-condition" (NotificationOverlay didn't add the notification yet).
Schedule(() =>
{
var existingNotification = privateMessageNotifications.OfType<PrivateMessageNotification>()
.FirstOrDefault(n => n.Username == message.Sender.Username);
if (existingNotification == null)
{
var notification = new PrivateMessageNotification(message.Sender.Username, onClick);
notificationOverlay?.Post(notification);
privateMessageNotifications.Add(notification);
}
else
{
existingNotification.MessageCount++;
}
});
continue;
}
if (notifyOnMention.Value && anyCaseInsensitive(words, localUsername))
{
var notification = new MentionNotification(message.Sender.Username, onClick);
notificationOverlay?.Post(notification);
continue;
}
if (!string.IsNullOrWhiteSpace(highlightWords.Value))
{
var matchedWord = hasCaseInsensitive(words, getWords(highlightWords.Value));
if (matchedWord != null)
{
var notification = new HighlightNotification(message.Sender.Username, matchedWord, onClick);
notificationOverlay?.Post(notification);
}
}
}
//making sure if the notification drawer bugs out, we merge it afterwards again.
Schedule(() => mergeNotifications());
}
/// <summary>
/// Checks current notifications if they aren't merged, and merges them together again.
/// </summary>
private void mergeNotifications()
{
if (notificationOverlay == null)
{
return;
}
var pmn = notificationOverlay.Notifications.OfType<PrivateMessageNotification>();
foreach (var notification in pmn)
{
var duplicates = pmn.Where(n => n.Username == notification.Username);
if (duplicates.Count() < 2)
continue;
var first = duplicates.First();
foreach (var notification2 in duplicates)
{
if (notification2 == first)
continue;
first.MessageCount += notification2.MessageCount;
notification2.Close();
}
}
}
private static string[] getWords(string input) => input.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
/// <summary>
/// Finds the first matching string/word in both <paramref name="x"/> and <paramref name="y"/> (case-insensitive)
/// </summary>
private static string hasCaseInsensitive(IEnumerable<string> x, IEnumerable<string> y) => x.FirstOrDefault(x2 => anyCaseInsensitive(y, x2));
private static bool anyCaseInsensitive(IEnumerable<string> x, string y) => x.Any(x2 => x2.Equals(y, StringComparison.OrdinalIgnoreCase));
public class HighlightNotification : SimpleNotification
{
public HighlightNotification(string highlighter, string word, Action onClick)
{
Icon = FontAwesome.Solid.Highlighter;
Text = $"'{word}' was mentioned in chat by '{highlighter}'. Click to find out why!";
this.onClick = onClick;
}
private readonly Action onClick;
public override bool IsImportant => false;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconBackgound.Colour = colours.PurpleDark;
Activated = delegate
{
onClick?.Invoke();
return true;
};
}
}
public class PrivateMessageNotification : SimpleNotification
{
public PrivateMessageNotification(string username, Action onClick)
{
Icon = FontAwesome.Solid.Envelope;
Username = username;
MessageCount = 1;
this.onClick = onClick;
}
private int messageCount = 0;
public int MessageCount
{
get => messageCount;
set
{
messageCount = value;
if (messageCount > 1)
{
Text = $"You received {messageCount} private messages from '{Username}'. Click to read it!";
}
else
{
Text = $"You received a private message from '{Username}'. Click to read it!";
}
}
}
public string Username { get; set; }
private readonly Action onClick;
public override bool IsImportant => false;
[BackgroundDependencyLoader]
private void load(OsuColour colours, MessageNotifier notifier)
{
IconBackgound.Colour = colours.PurpleDark;
Activated = delegate
{
onClick?.Invoke();
if (notifier.privateMessageNotifications.Contains(this))
notifier.privateMessageNotifications.Remove(this);
return true;
};
}
}
public class MentionNotification : SimpleNotification
{
public MentionNotification(string username, Action onClick)
{
Icon = FontAwesome.Solid.At;
Text = $"Your name was mentioned in chat by '{username}'. Click to find out why!";
this.onClick = onClick;
}
private readonly Action onClick;
public override bool IsImportant => false;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconBackgound.Colour = colours.PurpleDark;
Activated = delegate
{
onClick?.Invoke();
return true;
};
}
}
}
}