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ce6e97096c
oops
107 lines
4.2 KiB
C#
107 lines
4.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.UserInterface;
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using osuTK.Graphics;
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namespace osu.Game.Overlays
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{
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public abstract class OverlayHeader : Container
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{
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private readonly Box titleBackground;
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private readonly ScreenTitle title;
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protected readonly FillFlowContainer HeaderInfo;
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protected OverlayHeader()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Add(new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new[]
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{
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HeaderInfo = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Depth = -float.MaxValue,
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Children = new[]
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{
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CreateBackground(),
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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titleBackground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Gray,
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding
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{
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Horizontal = UserProfileOverlay.CONTENT_X_MARGIN,
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Vertical = 10,
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},
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Children = new[]
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{
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title = CreateTitle().With(title =>
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{
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title.Anchor = Anchor.CentreLeft;
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title.Origin = Anchor.CentreLeft;
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}),
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CreateTitleContent().With(content =>
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{
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content.Anchor = Anchor.CentreRight;
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content.Origin = Anchor.CentreRight;
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})
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}
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}
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}
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},
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}
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},
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CreateContent()
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}
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});
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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titleBackground.Colour = colourProvider.Dark5;
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title.AccentColour = colourProvider.Highlight1;
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}
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[NotNull]
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protected virtual Drawable CreateContent() => Empty();
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[NotNull]
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protected virtual Drawable CreateBackground() => Empty();
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/// <summary>
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/// Creates a <see cref="Drawable"/> on the opposite side of the <see cref="ScreenTitle"/>. Used mostly to create <see cref="OverlayRulesetSelector"/>.
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/// </summary>
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[NotNull]
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protected virtual Drawable CreateTitleContent() => Empty();
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protected abstract ScreenTitle CreateTitle();
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}
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}
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