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41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay.Components;
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using osu.Game.Tests.Visual.OnlinePlay;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneStarRatingRangeDisplay : OnlinePlayTestScene
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{
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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SelectedRoom.Value = new Room();
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Child = new StarRatingRangeDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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};
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});
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[Test]
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public void TestRange([Values(0, 2, 3, 4, 6, 7)] double min, [Values(0, 2, 3, 4, 6, 7)] double max)
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{
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AddStep("set playlist", () =>
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{
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SelectedRoom.Value.Playlist.AddRange(new[]
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{
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new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarDifficulty = min } } },
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new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarDifficulty = max } } },
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});
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});
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}
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}
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}
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