mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 05:02:55 +08:00
171 lines
5.3 KiB
C#
171 lines
5.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Audio;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Screens.Edit;
|
|
using osu.Game.Screens.Edit.Timing;
|
|
using osuTK;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tests.Visual.Editing
|
|
{
|
|
[TestFixture]
|
|
public partial class TestSceneTapTimingControl : EditorClockTestScene
|
|
{
|
|
private EditorBeatmap editorBeatmap => editorBeatmapContainer?.EditorBeatmap;
|
|
|
|
private TestSceneHitObjectComposer.EditorBeatmapContainer editorBeatmapContainer;
|
|
|
|
[Cached]
|
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
|
|
|
[Cached]
|
|
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
|
|
|
private TapTimingControl control;
|
|
private OsuSpriteText timingInfo;
|
|
|
|
[Resolved]
|
|
private AudioManager audio { get; set; }
|
|
|
|
[SetUpSteps]
|
|
public void SetUpSteps()
|
|
{
|
|
AddStep("create beatmap", () =>
|
|
{
|
|
Beatmap.Value = new WaveformTestBeatmap(audio);
|
|
});
|
|
|
|
AddStep("Create component", () =>
|
|
{
|
|
Child = editorBeatmapContainer = new TestSceneHitObjectComposer.EditorBeatmapContainer(Beatmap.Value)
|
|
{
|
|
Children = new Drawable[]
|
|
{
|
|
new Container
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
AutoSizeAxes = Axes.Y,
|
|
Width = 400,
|
|
Scale = new Vector2(1.5f),
|
|
Child = control = new TapTimingControl(),
|
|
},
|
|
timingInfo = new OsuSpriteText(),
|
|
}
|
|
};
|
|
|
|
selectedGroup.Value = editorBeatmap.ControlPointInfo.Groups.First();
|
|
});
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
if (selectedGroup.Value != null)
|
|
timingInfo.Text = $"offset: {selectedGroup.Value.Time:N2} bpm: {selectedGroup.Value.ControlPoints.OfType<TimingControlPoint>().First().BPM:N2}";
|
|
}
|
|
|
|
[Test]
|
|
public void TestBasic()
|
|
{
|
|
AddStep("set low bpm", () =>
|
|
{
|
|
editorBeatmap.ControlPointInfo.TimingPoints.First().BeatLength = 1000;
|
|
});
|
|
|
|
AddStep("click tap button", () =>
|
|
{
|
|
control.ChildrenOfType<OsuButton>()
|
|
.Last()
|
|
.TriggerClick();
|
|
});
|
|
|
|
AddSliderStep("BPM", 30, 400, 128, bpm =>
|
|
{
|
|
if (editorBeatmap == null)
|
|
return;
|
|
|
|
editorBeatmap.ControlPointInfo.TimingPoints.First().BeatLength = 60000f / bpm;
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestTapThenReset()
|
|
{
|
|
AddStep("click tap button", () =>
|
|
{
|
|
control.ChildrenOfType<OsuButton>()
|
|
.Last()
|
|
.TriggerClick();
|
|
});
|
|
|
|
AddUntilStep("wait for track playing", () => EditorClock.IsRunning);
|
|
|
|
AddStep("click reset button", () =>
|
|
{
|
|
control.ChildrenOfType<OsuButton>()
|
|
.First()
|
|
.TriggerClick();
|
|
});
|
|
|
|
AddUntilStep("wait for track stopped", () => !EditorClock.IsRunning);
|
|
}
|
|
|
|
[Test]
|
|
public void TestNoCrashesWhenNoGroupSelected()
|
|
{
|
|
AddStep("unset selected group", () => selectedGroup.Value = null);
|
|
AddStep("press T to tap", () => InputManager.Key(Key.T));
|
|
|
|
AddStep("click tap button", () =>
|
|
{
|
|
control.ChildrenOfType<OsuButton>()
|
|
.Last()
|
|
.TriggerClick();
|
|
});
|
|
|
|
AddStep("click reset button", () =>
|
|
{
|
|
control.ChildrenOfType<OsuButton>()
|
|
.First()
|
|
.TriggerClick();
|
|
});
|
|
|
|
AddStep("adjust offset", () =>
|
|
{
|
|
var adjustOffsetButton = control.ChildrenOfType<TimingAdjustButton>().First();
|
|
InputManager.MoveMouseTo(adjustOffsetButton);
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddStep("adjust BPM", () =>
|
|
{
|
|
var adjustBPMButton = control.ChildrenOfType<TimingAdjustButton>().Last();
|
|
InputManager.MoveMouseTo(adjustBPMButton);
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
Beatmap.Disabled = false;
|
|
base.Dispose(isDisposing);
|
|
}
|
|
}
|
|
}
|