mirror of
https://github.com/ppy/osu.git
synced 2025-02-13 11:12:54 +08:00
As strains are an implementation detail of the current Skill calculations, it makes sense that strain related logic should be encapsulated within the Skill class. |
||
---|---|---|
.. | ||
Preprocessing | ||
Skills | ||
TaikoDifficultyAttributes.cs | ||
TaikoDifficultyCalculator.cs | ||
TaikoPerformanceCalculator.cs |