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osu-lazer/osu.Game.Rulesets.Taiko/Difficulty
Samuel Cattini-Schultz 5b2dcea8a8 Refactor to encapsulate strain logic into Skill class
As strains are an implementation detail of the current Skill calculations, it makes sense that strain related logic should be encapsulated within the Skill class.
2021-04-03 20:47:43 +11:00
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Preprocessing Fix n^2 characteristic in taiko diffcalc 2020-09-19 14:52:05 +09:00
Skills Add a list of mods to Skill class 2021-02-20 20:37:44 +11:00
TaikoDifficultyAttributes.cs Merge pull request #9294 from smoogipoo/morth-taiko-changes 2020-09-15 16:11:17 +09:00
TaikoDifficultyCalculator.cs Refactor to encapsulate strain logic into Skill class 2021-04-03 20:47:43 +11:00
TaikoPerformanceCalculator.cs Remove unecessary using references. 2020-10-02 19:41:24 +02:00