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osu-lazer/osu.Game/Screens/Select/FooterV2/BeatmapOptionsPopover.cs
2023-09-04 00:53:09 -07:00

149 lines
4.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Collections;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Screens.Select.FooterV2
{
public partial class BeatmapOptionsPopover : OsuPopover
{
private FillFlowContainer<OptionButton> buttonFlow = null!;
private readonly FooterButtonOptionsV2 footerButton;
public BeatmapOptionsPopover(FooterButtonOptionsV2 footerButton)
{
this.footerButton = footerButton;
}
[BackgroundDependencyLoader]
private void load(ManageCollectionsDialog? manageCollectionsDialog, SongSelect? songSelect, OsuColour colours)
{
Content.Padding = new MarginPadding(5);
Child = buttonFlow = new FillFlowContainer<OptionButton>
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(3),
};
addButton(@"Manage collections", FontAwesome.Solid.Book, () => manageCollectionsDialog?.Show());
addButton(@"Delete all difficulties", FontAwesome.Solid.Trash, () => songSelect?.DeleteBeatmap(), colours.Red);
addButton(@"Remove from unplayed", FontAwesome.Regular.TimesCircle, null);
addButton(@"Clear local scores", FontAwesome.Solid.Eraser, () => songSelect?.ClearScores());
if (songSelect != null && songSelect.AllowEditing)
addButton(@"Edit beatmap", FontAwesome.Solid.PencilAlt, () => songSelect.Edit());
}
protected override void LoadComplete()
{
base.LoadComplete();
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(this));
}
private void addButton(LocalisableString text, IconUsage icon, Action? action, Color4? colour = null)
{
var button = new OptionButton
{
Text = text,
Icon = icon,
TextColour = colour,
Action = () =>
{
Hide();
action?.Invoke();
},
};
buttonFlow.Add(button);
}
private partial class OptionButton : OsuButton
{
public IconUsage Icon { get; init; }
public Color4? TextColour { get; init; }
public OptionButton()
{
Size = new Vector2(265, 50);
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
BackgroundColour = colourProvider.Background3;
SpriteText.Colour = TextColour ?? Color4.White;
Content.CornerRadius = 10;
Add(new SpriteIcon
{
Blending = BlendingParameters.Additive,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(17),
X = 15,
Icon = Icon,
Colour = TextColour ?? Color4.White,
});
}
protected override SpriteText CreateText() => new OsuSpriteText
{
Depth = -1,
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
X = 40
};
}
protected override bool OnKeyDown(KeyDownEvent e)
{
// don't absorb control as ToolbarRulesetSelector uses control + number to navigate
if (e.ControlPressed) return false;
if (!e.Repeat && e.Key >= Key.Number1 && e.Key <= Key.Number9)
{
int requested = e.Key - Key.Number1;
OptionButton? found = buttonFlow.Children.ElementAtOrDefault(requested);
if (found != null)
{
found.TriggerClick();
return true;
}
}
return base.OnKeyDown(e);
}
protected override void UpdateState(ValueChangedEvent<Visibility> state)
{
base.UpdateState(state);
if (state.NewValue == Visibility.Hidden)
footerButton.IsActive.Value = false;
}
}
}