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Break
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Make PercentageBreakInfoLine use FormatAccuracy
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2020-02-08 00:11:19 +01:00 |
HUD
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Reduce transform time of judgement lines (visually looks almost the same)
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2020-02-23 03:36:15 +09:00 |
PlayerSettings
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allow tooltip to show as percentage as needed
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2020-01-28 12:32:30 +08:00 |
BeatmapMetadataDisplay.cs
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Rename LoadingAnimation to LoadingSpinner
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2020-02-21 15:33:31 +09:00 |
BreakOverlay.cs
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Add test coverage and simplify break time updating
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2019-11-26 15:32:48 +09:00 |
ComboEffects.cs
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Fix skinning support for combobreak
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2019-06-30 21:58:30 +09:00 |
DimmableStoryboard.cs
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improve code quality using resharper and codefactor advice
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2019-11-24 07:42:39 +00:00 |
DimmableVideo.cs
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improve code quality using resharper and codefactor advice
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2019-11-24 07:42:39 +00:00 |
FailAnimation.cs
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
FailOverlay.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
GameplayBeatmap.cs
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Fix osu! gameplay cursor not adjusting to mod/convert circle size changes
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2020-02-14 14:30:15 +09:00 |
GameplayClock.cs
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Merge remote-tracking branch 'upstream/master' into lead-in-fixes
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2019-11-15 14:05:31 +09:00 |
GameplayClockContainer.cs
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Update the windows platform offset to match stable
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2020-02-07 17:51:38 +09:00 |
GameplayMenuOverlay.cs
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Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
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2020-01-22 22:57:52 +09:00 |
HotkeyExitOverlay.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
HotkeyRetryOverlay.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
HUDOverlay.cs
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Change display to always show progress bar, only hiding seeking handle instead
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2020-01-24 14:21:22 +09:00 |
KeyCounter.cs
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Don't use gameplay clock in KeyCounter
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2019-09-12 15:48:07 +09:00 |
KeyCounterAction.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
KeyCounterDisplay.cs
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Rename to AlwaysVisible and add XMLDoc
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2020-02-03 20:00:43 +03:00 |
KeyCounterKeyboard.cs
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Apply input method signature refactorings
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2020-01-20 19:35:37 +09:00 |
KeyCounterMouse.cs
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Apply input method signature refactorings
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2020-01-20 18:17:21 +09:00 |
KeyCounterState.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
PauseOverlay.cs
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Remove PausableGameplayContainer
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2019-03-18 20:33:43 +09:00 |
Player.cs
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Use [Resolved] wherever possible
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2020-02-14 20:14:00 +07:00 |
PlayerLoader.cs
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Fix player loading sequence continuing even when a priority overlay is visible
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2020-02-14 19:16:08 +09:00 |
ReplayPlayer.cs
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Invert BypassFail usage
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2019-09-19 08:00:41 +03:00 |
ReplayPlayerLoader.cs
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Fix replay import from main menu causing a hard crash
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2019-12-27 19:36:48 +09:00 |
ResumeOverlay.cs
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Make OverlayContainers with no blocking input VisibilityContainers
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2019-10-14 16:27:59 -07:00 |
ScreenWithBeatmapBackground.cs
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change name of interface and expose method instead of seperate values
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2019-11-25 07:24:29 +00:00 |
SkipOverlay.cs
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Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
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2020-01-22 22:57:52 +09:00 |
SoloResults.cs
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Code quality fixes
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2019-06-29 12:29:12 +05:30 |
SongProgress.cs
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Change display to always show progress bar, only hiding seeking handle instead
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2020-01-24 14:21:22 +09:00 |
SongProgressBar.cs
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Change display to always show progress bar, only hiding seeking handle instead
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2020-01-24 14:21:22 +09:00 |
SongProgressGraph.cs
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Remove excess parenthesis
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2019-11-25 22:37:07 +09:00 |
SongProgressInfo.cs
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Tidy up clock logic using DI and a GameplayClock
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2019-03-05 13:37:51 +09:00 |
SquareGraph.cs
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CA1825: use Array.Empty.
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2019-12-17 12:59:48 +08:00 |