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29 lines
993 B
C#
29 lines
993 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mods;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.Beatmaps;
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namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModMirror : Mod, IApplicableToBeatmap
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{
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public override string Name => "Mirror";
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public override string Acronym => "MR";
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public override ModType Type => ModType.Conversion;
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public override double ScoreMultiplier => 1;
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public override bool Ranked => true;
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public void ApplyToBeatmap(IBeatmap beatmap)
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{
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var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
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beatmap.HitObjects.OfType<ManiaHitObject>().ForEach(h => h.Column = availableColumns - 1 - h.Column);
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}
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}
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}
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