mirror of
https://github.com/ppy/osu.git
synced 2024-11-09 09:37:42 +08:00
148 lines
5.6 KiB
C#
148 lines
5.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Game.Audio;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Rulesets.Catch.UI;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
|
|
namespace osu.Game.Rulesets.Catch.Objects
|
|
{
|
|
public class JuiceStream : CatchHitObject, IHasCurve
|
|
{
|
|
/// <summary>
|
|
/// Positional distance that results in a duration of one second, before any speed adjustments.
|
|
/// </summary>
|
|
private const float base_scoring_distance = 100;
|
|
|
|
public int RepeatCount { get; set; }
|
|
|
|
public double Velocity;
|
|
public double TickDistance;
|
|
|
|
/// <summary>
|
|
/// The length of one span of this <see cref="JuiceStream"/>.
|
|
/// </summary>
|
|
public double SpanDuration => Duration / this.SpanCount();
|
|
|
|
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
|
{
|
|
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
|
|
|
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
|
|
DifficultyControlPoint difficultyPoint = controlPointInfo.DifficultyPointAt(StartTime);
|
|
|
|
double scoringDistance = base_scoring_distance * difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier;
|
|
|
|
Velocity = scoringDistance / timingPoint.BeatLength;
|
|
TickDistance = scoringDistance / difficulty.SliderTickRate;
|
|
}
|
|
|
|
protected override void CreateNestedHitObjects()
|
|
{
|
|
base.CreateNestedHitObjects();
|
|
|
|
var tickSamples = Samples.Select(s => new HitSampleInfo
|
|
{
|
|
Bank = s.Bank,
|
|
Name = @"slidertick",
|
|
Volume = s.Volume
|
|
}).ToList();
|
|
|
|
SliderEventDescriptor? lastEvent = null;
|
|
|
|
foreach (var e in SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset))
|
|
{
|
|
// generate tiny droplets since the last point
|
|
if (lastEvent != null)
|
|
{
|
|
double sinceLastTick = e.Time - lastEvent.Value.Time;
|
|
|
|
if (sinceLastTick > 80)
|
|
{
|
|
double timeBetweenTiny = sinceLastTick;
|
|
while (timeBetweenTiny > 100)
|
|
timeBetweenTiny /= 2;
|
|
|
|
for (double t = timeBetweenTiny; t < sinceLastTick; t += timeBetweenTiny)
|
|
{
|
|
AddNested(new TinyDroplet
|
|
{
|
|
Samples = tickSamples,
|
|
StartTime = t + lastEvent.Value.Time,
|
|
X = X + Path.PositionAt(
|
|
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X / CatchPlayfield.BASE_WIDTH,
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
// this also includes LegacyLastTick and this is used for TinyDroplet generation above.
|
|
// this means that the final segment of TinyDroplets are increasingly mistimed where LegacyLastTickOffset is being applied.
|
|
lastEvent = e;
|
|
|
|
switch (e.Type)
|
|
{
|
|
case SliderEventType.Tick:
|
|
AddNested(new Droplet
|
|
{
|
|
Samples = tickSamples,
|
|
StartTime = e.Time,
|
|
X = X + Path.PositionAt(e.PathProgress).X / CatchPlayfield.BASE_WIDTH,
|
|
});
|
|
break;
|
|
|
|
case SliderEventType.Head:
|
|
case SliderEventType.Tail:
|
|
case SliderEventType.Repeat:
|
|
AddNested(new Fruit
|
|
{
|
|
Samples = Samples,
|
|
StartTime = e.Time,
|
|
X = X + Path.PositionAt(e.PathProgress).X / CatchPlayfield.BASE_WIDTH,
|
|
});
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public double EndTime
|
|
{
|
|
get => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
|
set => throw new System.NotSupportedException($"Adjust via {nameof(RepeatCount)} instead"); // can be implemented if/when needed.
|
|
}
|
|
|
|
public float EndX => X + this.CurvePositionAt(1).X / CatchPlayfield.BASE_WIDTH;
|
|
|
|
public double Duration => EndTime - StartTime;
|
|
|
|
private readonly SliderPath path = new SliderPath();
|
|
|
|
public SliderPath Path
|
|
{
|
|
get => path;
|
|
set
|
|
{
|
|
path.ControlPoints.Clear();
|
|
path.ExpectedDistance.Value = null;
|
|
|
|
if (value != null)
|
|
{
|
|
path.ControlPoints.AddRange(value.ControlPoints.Select(c => new PathControlPoint(c.Position.Value, c.Type.Value)));
|
|
path.ExpectedDistance.Value = value.ExpectedDistance.Value;
|
|
}
|
|
}
|
|
}
|
|
|
|
public double Distance => Path.Distance;
|
|
|
|
public List<IList<HitSampleInfo>> NodeSamples { get; set; } = new List<IList<HitSampleInfo>>();
|
|
|
|
public double? LegacyLastTickOffset { get; set; }
|
|
}
|
|
}
|