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osu-lazer/osu.Game.Rulesets.Catch/Objects/BananaShower.cs
2020-02-05 17:52:51 +09:00

48 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Catch.Objects
{
public class BananaShower : CatchHitObject, IHasEndTime
{
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
public override bool LastInCombo => true;
protected override void CreateNestedHitObjects()
{
base.CreateNestedHitObjects();
createBananas();
}
private void createBananas()
{
double spacing = Duration;
while (spacing > 100)
spacing /= 2;
if (spacing <= 0)
return;
for (double i = StartTime; i <= EndTime; i += spacing)
{
AddNested(new Banana
{
Samples = Samples,
StartTime = i
});
}
}
public double EndTime
{
get => StartTime + Duration;
set => Duration = value - StartTime;
}
public double Duration { get; set; }
}
}