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osu-lazer/osu.Game/Screens/Edit/ExternalEditScreen.cs
2024-07-10 20:00:34 +09:00

223 lines
7.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osuTK;
namespace osu.Game.Screens.Edit
{
internal partial class ExternalEditScreen : OsuScreen
{
private readonly Task<ExternalEditOperation<BeatmapSetInfo>> fileMountOperation;
[Resolved]
private GameHost gameHost { get; set; } = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
private readonly Editor editor;
public ExternalEditOperation<BeatmapSetInfo>? EditOperation;
private double timeLoaded;
private FillFlowContainer flow = null!;
public ExternalEditScreen(Task<ExternalEditOperation<BeatmapSetInfo>> fileMountOperation, Editor editor)
{
this.fileMountOperation = fileMountOperation;
this.editor = editor;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new Container
{
Masking = true,
CornerRadius = 20,
AutoSizeAxes = Axes.Both,
AutoSizeDuration = 500,
AutoSizeEasing = Easing.OutQuint,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Box
{
Colour = colourProvider.Background5,
RelativeSizeAxes = Axes.Both,
},
flow = new FillFlowContainer
{
Margin = new MarginPadding(20),
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Spacing = new Vector2(15),
}
}
};
showSpinner("Exporting for edit...");
}
protected override void LoadComplete()
{
base.LoadComplete();
timeLoaded = Time.Current;
fileMountOperation.ContinueWith(t =>
{
EditOperation = t.GetResultSafely();
Scheduler.AddDelayed(() =>
{
flow.Children = new Drawable[]
{
new OsuSpriteText
{
Text = "Beatmap is mounted externally",
Font = OsuFont.Default.With(size: 30),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
new OsuTextFlowContainer
{
Padding = new MarginPadding(5),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 350,
AutoSizeAxes = Axes.Y,
Text = "Any changes made to the exported folder will be imported to the game, including file additions, modifications and deletions.",
},
new PurpleRoundedButton
{
Text = "Open folder",
Width = 350,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Action = open,
Enabled = { Value = false }
},
new DangerousRoundedButton
{
Text = "Finish editing and import changes",
Width = 350,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Action = finish,
Enabled = { Value = false }
}
};
Scheduler.AddDelayed(() =>
{
foreach (var b in flow.ChildrenOfType<RoundedButton>())
b.Enabled.Value = true;
open();
}, 1000);
}, Math.Max(0, 1000 - (Time.Current - timeLoaded)));
});
}
private void open()
{
if (EditOperation == null)
return;
// Ensure the trailing separator is present in order to show the folder contents.
gameHost.OpenFileExternally(EditOperation.MountedPath.TrimDirectorySeparator() + Path.DirectorySeparatorChar);
}
public override bool OnExiting(ScreenExitEvent e)
{
if (!fileMountOperation.IsCompleted)
return true;
if (EditOperation != null)
{
finish();
return true;
}
return base.OnExiting(e);
}
private void finish()
{
string originalDifficulty = editor.Beatmap.Value.Beatmap.BeatmapInfo.DifficultyName;
showSpinner("Cleaning up...");
EditOperation!.Finish().ContinueWith(t =>
{
Schedule(() =>
{
// Setting to null will allow exit to succeed.
EditOperation = null;
Live<BeatmapSetInfo>? beatmap = t.GetResultSafely();
if (beatmap == null)
this.Exit();
else
{
var closestMatchingBeatmap =
beatmap.Value.Beatmaps.FirstOrDefault(b => b.DifficultyName == originalDifficulty)
?? beatmap.Value.Beatmaps.First();
editor.SwitchToDifficulty(closestMatchingBeatmap);
}
});
});
}
private void showSpinner(string text)
{
foreach (var b in flow.ChildrenOfType<RoundedButton>())
b.Enabled.Value = false;
flow.Children = new Drawable[]
{
new OsuSpriteText
{
Text = text,
Font = OsuFont.Default.With(size: 30),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
new LoadingSpinner
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
State = { Value = Visibility.Visible }
},
};
}
}
}