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osu-lazer/osu.Game/Screens/Edit/Timing
Bartłomiej Dach ac44f6f679 Ensure control point group exists after move
If the control point group moved was empty, it would not be created due
to a lack of ControlPointInfo.Add() calls.
2020-10-07 23:10:28 +02:00
..
ControlPointSettings.cs Add settings section from TimingPointGroups on timing screen 2020-10-02 15:30:32 +09:00
ControlPointTable.cs Move event subscription to LoadComplete 2020-10-07 22:57:20 +02:00
DifficultySection.cs Add change handling for difficulty section 2020-10-02 17:58:27 +09:00
EffectSection.cs Add change handling for effects section 2020-10-02 17:58:23 +09:00
GroupSection.cs Ensure control point group exists after move 2020-10-07 23:10:28 +02:00
RowAttribute.cs Change text colour to black 2020-10-02 18:50:47 +09:00
SampleSection.cs Add change handling for sample section 2020-10-02 17:59:47 +09:00
Section.cs Add change handling for timing section 2020-10-02 17:55:47 +09:00
SliderWithTextBoxInput.cs Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
TimingScreen.cs Merge branch 'master' into more-timeline-toggles 2020-10-05 17:33:18 +09:00
TimingSection.cs Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00