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176 lines
5.8 KiB
C#
176 lines
5.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Online.Chat;
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using osu.Game.Users;
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using osuTK;
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using System;
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using System.Linq;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays.Chat;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneStandAloneChatDisplay : OsuTestScene
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{
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private readonly Channel testChannel = new Channel();
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private readonly User admin = new User
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{
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Username = "HappyStick",
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Id = 2,
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Colour = "f2ca34"
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};
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private readonly User redUser = new User
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{
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Username = "BanchoBot",
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Id = 3,
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};
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private readonly User blueUser = new User
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{
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Username = "Zallius",
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Id = 4,
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};
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private readonly User longUsernameUser = new User
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{
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Username = "Very Long Long Username",
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Id = 5,
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};
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[Cached]
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private ChannelManager channelManager = new ChannelManager();
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private readonly TestStandAloneChatDisplay chatDisplay;
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private readonly TestStandAloneChatDisplay chatDisplay2;
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public TestSceneStandAloneChatDisplay()
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{
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Add(channelManager);
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Add(chatDisplay = new TestStandAloneChatDisplay
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding(20),
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Size = new Vector2(400, 80)
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});
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Add(chatDisplay2 = new TestStandAloneChatDisplay(true)
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding(20),
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Size = new Vector2(400, 150)
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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channelManager.CurrentChannel.Value = testChannel;
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chatDisplay.Channel.Value = testChannel;
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chatDisplay2.Channel.Value = testChannel;
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int sequence = 0;
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AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
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{
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Sender = admin,
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Content = "I am a wang!"
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}));
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AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
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{
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Sender = redUser,
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Content = "I am team red."
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}));
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AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
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{
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Sender = redUser,
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Content = "I plan to win!"
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}));
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AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(sequence++)
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{
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Sender = blueUser,
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Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
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}));
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AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
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{
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Sender = admin,
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Content = "Okay okay, calm down guys. Let's do this!"
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}));
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AddStep("message from long username", () => testChannel.AddNewMessages(new Message(sequence++)
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{
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Sender = longUsernameUser,
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Content = "Hi guys, my new username is lit!"
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}));
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AddStep("message with new date", () => testChannel.AddNewMessages(new Message(sequence++)
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{
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Sender = longUsernameUser,
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Content = "Message from the future!",
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Timestamp = DateTimeOffset.Now
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}));
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AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
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const int messages_per_call = 10;
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AddRepeatStep("add many messages", () =>
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{
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for (int i = 0; i < messages_per_call; i++)
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{
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testChannel.AddNewMessages(new Message(sequence++)
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{
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Sender = longUsernameUser,
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Content = "Many messages! " + Guid.NewGuid(),
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Timestamp = DateTimeOffset.Now
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});
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}
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}, Channel.MAX_HISTORY / messages_per_call + 5);
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AddAssert("Ensure no adjacent day separators", () =>
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{
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var indices = chatDisplay.FillFlow.OfType<DrawableChannel.DaySeparator>().Select(ds => chatDisplay.FillFlow.IndexOf(ds));
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foreach (var i in indices)
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{
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if (i < chatDisplay.FillFlow.Count && chatDisplay.FillFlow[i + 1] is DrawableChannel.DaySeparator)
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return false;
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}
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return true;
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});
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AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
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}
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private class TestStandAloneChatDisplay : StandAloneChatDisplay
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{
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public TestStandAloneChatDisplay(bool textbox = false)
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: base(textbox)
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{
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}
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protected DrawableChannel DrawableChannel => InternalChildren.OfType<DrawableChannel>().First();
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protected OsuScrollContainer ScrollContainer => (OsuScrollContainer)((Container)DrawableChannel.Child).Child;
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public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;
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public bool ScrolledToBottom => ScrollContainer.IsScrolledToEnd(1);
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}
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}
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}
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