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osu-lazer/osu.Game/Rulesets/UI/JudgementContainer.cs
2019-01-24 17:43:03 +09:00

25 lines
761 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Judgements;
namespace osu.Game.Rulesets.UI
{
public class JudgementContainer<T> : Container<T>
where T : DrawableJudgement
{
public override void Add(T judgement)
{
if (judgement == null) throw new ArgumentNullException(nameof(judgement));
// remove any existing judgements for the judged object.
// this can be the case when rewinding.
RemoveAll(c => c.JudgedObject == judgement.JudgedObject);
base.Add(judgement);
}
}
}