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e4084b7d5d
Added overflow padding in room selection screen (Header, Room Info, Leaderboards, and Room Chat)
101 lines
3.8 KiB
C#
101 lines
3.8 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class Info : Container
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{
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public Action OnStart;
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private readonly RoomBindings bindings = new RoomBindings();
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public Info(Room room)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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ReadyButton readyButton;
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ViewBeatmapButton viewBeatmapButton;
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HostInfo hostInfo;
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RoomStatusInfo statusInfo;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"28242d"),
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING + Multiplayer.OVERFLOW_PADDING },
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 10),
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Padding = new MarginPadding { Vertical = 20 },
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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TextSize = 30,
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Current = bindings.Name
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},
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new RoomStatusInfo(room),
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}
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},
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hostInfo = new HostInfo(),
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},
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},
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new FillFlowContainer
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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AutoSizeAxes = Axes.X,
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Height = 70,
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Spacing = new Vector2(10, 0),
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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viewBeatmapButton = new ViewBeatmapButton(),
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readyButton = new ReadyButton(room)
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{
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Action = () => OnStart?.Invoke()
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}
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}
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}
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},
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},
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};
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viewBeatmapButton.Beatmap.BindTo(bindings.CurrentBeatmap);
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readyButton.Beatmap.BindTo(bindings.CurrentBeatmap);
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hostInfo.Host.BindTo(bindings.Host);
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bindings.Room = room;
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}
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}
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}
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