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36 lines
985 B
C#
36 lines
985 B
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using OpenTK.Input;
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using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
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namespace osu.Game.Modes.Taiko.Objects.Drawable
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{
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public class DrawableRimHit : DrawableHit
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{
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protected override Key[] HitKeys { get; } = { Key.D, Key.K };
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private readonly CirclePiece circlePiece;
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public DrawableRimHit(Hit hit)
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: base(hit)
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{
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Add(circlePiece = new CirclePiece
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{
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Children = new[]
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{
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new RimHitSymbolPiece()
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}
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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circlePiece.AccentColour = colours.BlueDarker;
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}
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}
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}
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