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osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs

67 lines
2.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
{
public partial class HitCircleSelectionBlueprint : OsuSelectionBlueprint<HitCircle>
{
protected new DrawableHitCircle DrawableObject => (DrawableHitCircle)base.DrawableObject;
protected readonly HitCirclePiece CirclePiece;
private readonly HitCircleOverlapMarker marker;
private readonly Bindable<bool> showHitMarkers = new Bindable<bool>();
public HitCircleSelectionBlueprint(HitCircle circle)
: base(circle)
{
InternalChildren = new Drawable[]
{
marker = new HitCircleOverlapMarker(),
CirclePiece = new HitCirclePiece(),
};
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
config.BindWith(OsuSetting.EditorShowHitMarkers, showHitMarkers);
}
protected override void LoadComplete()
{
base.LoadComplete();
showHitMarkers.BindValueChanged(_ =>
{
if (!showHitMarkers.Value)
DrawableObject.RestoreHitAnimations();
});
}
protected override void Update()
{
base.Update();
CirclePiece.UpdateFrom(HitObject);
marker.UpdateFrom(HitObject);
if (showHitMarkers.Value)
DrawableObject.SuppressHitAnimations();
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => DrawableObject.HitArea.ReceivePositionalInputAt(screenSpacePos);
public override Quad SelectionQuad => CirclePiece.ScreenSpaceDrawQuad;
}
}