.. |
Audio
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Use [Resolved] wherever possible
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2020-02-14 20:14:00 +07:00 |
Beatmaps
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Rename to IHasDuration
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2020-05-29 16:45:47 +09:00 |
Configuration
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Add basic custom data directory support
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2020-05-04 17:01:05 +09:00 |
Database
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Change event flow to avoid firing store delete events on update
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2020-05-27 16:08:47 +09:00 |
Extensions
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Remove unnecessary generic specification on cursor
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2020-05-14 16:01:07 +09:00 |
Graphics
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Add menus to mark as rim and strong
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2020-05-29 16:45:47 +09:00 |
Input
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Fix DatabasedKeyBindingContainer not using defaults for non-databased ruleset
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2020-04-20 09:35:00 +09:00 |
IO
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Remove unnecessary override
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2020-05-25 13:12:53 +09:00 |
IPC
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
Migrations
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Code quality, read position offsets
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2020-03-08 14:02:39 -07:00 |
Online
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Change event flow to avoid firing store delete events on update
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2020-05-27 16:08:47 +09:00 |
Overlays
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Change event flow to avoid firing store delete events on update
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2020-05-27 16:08:47 +09:00 |
Properties
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Replays
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Rulesets
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Pass hitobjects as a parameter to CreateBlueprintContainer
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2020-05-29 16:45:47 +09:00 |
Scoring
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Fix catch crashing when finishing maps
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2020-05-07 12:22:07 +09:00 |
Screens
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Rename to IHasDuration
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2020-05-29 16:45:47 +09:00 |
Skinning
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Use better formatting for skin display (matching BeatmapMetadata)
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2020-05-24 22:30:56 +09:00 |
Storyboards
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Expose drawable overlay layer
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2020-05-19 19:47:50 +02:00 |
Tests
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Fix remaining test failures
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2020-05-22 18:23:24 +09:00 |
Updater
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Add comment about rationale behind always updating version in config
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2020-03-05 15:35:27 +09:00 |
Users
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Fix crash caused by user json order changing
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2020-04-02 18:46:09 +09:00 |
Utils
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Make PeriodTracker actually immutable
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2020-05-02 01:33:33 +02:00 |
osu!.res
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
osu.Game.csproj
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Update framework
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2020-05-28 11:54:27 +09:00 |
OsuGame.cs
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Improve xmldoc
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2020-05-13 11:09:17 +09:00 |
OsuGameBase.cs
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Fix minor typo in OsuGameBase
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2020-05-28 19:05:35 +09:00 |