mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 20:53:26 +08:00
29 lines
1.2 KiB
C#
29 lines
1.2 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Graphics;
|
|
|
|
namespace osu.Game.Rulesets.Mods
|
|
{
|
|
public abstract class ModHardRock : Mod, IApplicableToDifficulty
|
|
{
|
|
public override string Name => "Hard Rock";
|
|
public override string ShortenedName => "HR";
|
|
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
|
|
public override ModType Type => ModType.DifficultyIncrease;
|
|
public override string Description => "Everything just got a bit harder...";
|
|
public override Type[] IncompatibleMods => new[] { typeof(ModEasy) };
|
|
|
|
public void ApplyToDifficulty(BeatmapDifficulty difficulty)
|
|
{
|
|
const float ratio = 1.4f;
|
|
difficulty.CircleSize = Math.Min(difficulty.CircleSize * 1.3f, 10.0f); // CS uses a custom 1.3 ratio.
|
|
difficulty.ApproachRate = Math.Min(difficulty.ApproachRate * ratio, 10.0f);
|
|
difficulty.DrainRate = Math.Min(difficulty.DrainRate * ratio, 10.0f);
|
|
difficulty.OverallDifficulty = Math.Min(difficulty.OverallDifficulty * ratio, 10.0f);
|
|
}
|
|
}
|
|
}
|